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Commit Graph

292 Commits

Author SHA1 Message Date
Timothy Warren 1fb4bf293f Add a few more components 2022-01-25 13:45:44 -05:00
Timothy Warren bd7fa27794 Add ability to learn spells 2022-01-25 13:39:43 -05:00
Timothy Warren 868bbade36 Allow restoring of mana 2022-01-25 11:42:02 -05:00
Timothy Warren e6a01791bf Implement system to use spells 2022-01-25 11:15:32 -05:00
Timothy Warren 969ecf7fef Setup parts of spell system 2022-01-25 09:58:30 -05:00
Timothy Warren 0353c658aa Complete item attribute bonus system, finishing section 5.23 2022-01-24 11:19:31 -05:00
Timothy Warren ee5db23f6b Refactor confusion effect, and update gui to show confusion status 2022-01-24 10:58:37 -05:00
Timothy Warren 9e06be46f3 Add ability to handle item attribute bonuses 2022-01-24 09:56:42 -05:00
Timothy Warren 66e58733f7 Add functionalty to identify items via a scroll 2022-01-21 16:16:48 -05:00
Timothy Warren 5b8d127af0 Add docs 2022-01-21 15:55:13 -05:00
Timothy Warren fe31fdaa13 Split serialization components into a submodule 2022-01-21 15:14:29 -05:00
Timothy Warren 53eac9d710 Add ProvidesIdentification tag component 2022-01-21 15:13:31 -05:00
Timothy Warren 5c438cc3c0 Implement scrolls to uncurse cursed items 2022-01-21 11:57:36 -05:00
Timothy Warren 2b417847d9 Split gui menu creation into a sub-module 2022-01-21 11:55:29 -05:00
Timothy Warren 9a0e931897 Implement cursed items 2022-01-21 11:18:53 -05:00
Timothy Warren 8819fabcca Add missing imports 2022-01-20 19:43:51 -05:00
Timothy Warren 03a90aba44 Complete Section 5.21 2022-01-20 19:41:16 -05:00
Timothy Warren 1cbb70f294 Add new components for dynamically created particle effects 2022-01-20 16:31:03 -05:00
Timothy Warren 64aeb189c9 Cleanup code now handled by effects module 2022-01-20 16:24:12 -05:00
Timothy Warren 64cc39eba1 Simplify main function by extracting game state setup code 2022-01-20 15:58:08 -05:00
Timothy Warren 0f3903e456 Simplify ItemUseSystem and TriggerSystem by refactoring into piecs of the effect module 2022-01-20 15:57:22 -05:00
Timothy Warren 0f6755b35f Extract item equipping functionality from ItemUseSystem 2022-01-20 14:04:47 -05:00
Timothy Warren 6f35a4a933 Create effects module to handle damage, particles, and death more modularly 2022-01-20 11:48:58 -05:00
Timothy Warren d6c9341569 Split the rest of the inventory system into its own modules 2022-01-20 09:23:13 -05:00
Timothy Warren 892364927a Fix some lint issues 2022-01-19 14:48:10 -05:00
Timothy Warren 1a95ad5650 Extract item use system from inventory system module 2022-01-19 14:47:58 -05:00
Timothy Warren 444b692779 Obfuscate names of scrolls and potions in other scenarios 2022-01-19 14:35:13 -05:00
Timothy Warren ce11412d54 split gui module into a folder 2022-01-19 13:31:06 -05:00
Timothy Warren 2dc2a4549a Allow identifying items by use or purchase 2022-01-19 11:04:10 -05:00
Timothy Warren dd8a3b4f6f Implement obfuscated names for magic scrolls 2022-01-19 10:15:51 -05:00
Timothy Warren 12bd24c1f7 Add color to magic items 2022-01-19 09:40:21 -05:00
Timothy Warren b0bdd44e18 Add MagicItem component 2022-01-19 09:38:41 -05:00
Timothy Warren 41c0ae7eab Complete section 5.19 by finishing town portal functionality 2022-01-18 11:43:36 -05:00
Timothy Warren 485151e37c Move state management out of main file 2022-01-18 11:40:31 -05:00
Timothy Warren 878ee5b480 Refactor movement system, partially implement town portals 2022-01-18 11:00:13 -05:00
Timothy Warren 36b82a59c5 Remove unused imports 2022-01-18 09:40:19 -05:00
Timothy Warren 9e85abb29b Implement map builder for level 5 2022-01-18 09:32:48 -05:00
Timothy Warren e71c391f3a Make damage system match the tutorial 2022-01-14 12:24:18 -05:00
Timothy Warren 3cad614e78 Make color usage consistent through the use of constants 2022-01-14 12:19:46 -05:00
Timothy Warren a3fdba4fe5 Add 4th level type, completing section 5.17 2022-01-14 10:47:43 -05:00
Timothy Warren 022a7921ce More cheating! (For developing purposes, of course ;) ) 2022-01-14 09:44:01 -05:00
Timothy Warren 93a1c30b4a Add buying and selling 2022-01-13 11:29:20 -05:00
Timothy Warren 6d4f87b184 Add gold 2022-01-13 10:42:02 -05:00
Timothy Warren 847a577c3e Show carried weight, and apply inititative pentalties 2022-01-13 10:29:58 -05:00
Timothy Warren 220b00c64c Add initiative penalties to items 2022-01-13 10:14:13 -05:00
Timothy Warren 09de57f67f Add another set of keys for navigating diagonals 2022-01-12 11:15:11 -05:00
Timothy Warren d5c48247f3 Complete Section 5.15 2022-01-12 11:12:59 -05:00
Timothy Warren f9e73479d0 Extract spatial indexing (tile contents, and if a tile is blocked) into its own module 2022-01-12 10:45:13 -05:00
Timothy Warren eb29e28ec6 Complete section 5.14, having refactored basically every system 2022-01-11 15:35:59 -05:00
Timothy Warren 148e448d78 Much more ai refactoring 2022-01-11 14:16:23 -05:00
Timothy Warren 754118a209 Refactor systems to be more generic 2022-01-11 10:30:32 -05:00
Timothy Warren f0ac291e6a Add initiative system, and refactor systems to use new runstate 2022-01-11 10:01:37 -05:00
Timothy Warren 3def036868 Add MyTurn component 2022-01-11 09:33:21 -05:00
Timothy Warren 107f190a39 Add Initiative component 2022-01-11 09:28:45 -05:00
Timothy Warren f558112836 Refactor AI systems into AI module 2022-01-11 09:24:20 -05:00
Timothy Warren e50abdb4a0 Add lighting to some mob types 2022-01-10 10:28:04 -05:00
Timothy Warren 6f9aa54896 Add lighting system 2022-01-10 10:21:19 -05:00
Timothy Warren 5c34390bc9 Add limestone cavern map builder 2022-01-10 09:57:59 -05:00
Timothy Warren 902f71f57c Add cheat mode for development 2022-01-07 09:39:47 -05:00
Timothy Warren 542c05cb6c Complete section 5.12 2022-01-06 13:37:23 -05:00
Timothy Warren 6cb4406080 Update save game serialization to add previous maps 2022-01-06 10:00:42 -05:00
Timothy Warren b4fc2ba28f Allow restoring of NPCs on level changes 2022-01-06 09:34:17 -05:00
Timothy Warren dd6a4c26d9 Allow going back a level 2022-01-06 09:13:40 -05:00
Timothy Warren ca79653703 Start section 5.12 by adding the master dungeon map 2022-01-05 16:44:44 -05:00
Timothy Warren dd894452f3 Add experience and leveling up, completing section 5.11 2022-01-05 14:59:45 -05:00
Timothy Warren c787ccfd25 Add carnivore/herbivore ai, completing section 5.10 2022-01-05 11:46:39 -05:00
Timothy Warren 6e29b31978 Reorganise components a little 2022-01-05 11:05:15 -05:00
Timothy Warren da99923a1e Use random table spawning for item drops 2022-01-05 10:01:05 -05:00
Timothy Warren 0c09f52eb6 Add LootTable component 2022-01-05 09:42:36 -05:00
Timothy Warren c9b35e2710 Drop items from defeated characters 2022-01-04 16:17:45 -05:00
Timothy Warren 27b6cc385d Improve forest map generation 2022-01-04 15:34:07 -05:00
Timothy Warren e475a91c19 Add new theme for forest map 2022-01-04 15:02:50 -05:00
Timothy Warren 0e9de911ce Complete Section 5.9 2022-01-04 13:54:57 -05:00
Timothy Warren 8824faff24 Fix issue with tooltip location 2022-01-04 13:34:38 -05:00
Timothy Warren a5d3adadeb Cooler tooltips 2022-01-04 13:11:56 -05:00
Timothy Warren 43adaee243 Show items, stats, and logs 2022-01-04 12:24:04 -05:00
Timothy Warren bd81fbd9d9 Start on new interface rendering 2022-01-04 12:12:08 -05:00
Timothy Warren 83647ae28d Add natural attack types, completing section 5.8 2022-01-04 11:29:23 -05:00
Timothy Warren 2785eb10f1 Add components for handling natural attacks 2022-01-04 11:16:36 -05:00
Timothy Warren 5b227115db Add clothing to player and NPCs 2022-01-04 11:11:38 -05:00
Timothy Warren d96d1ce003 Add regex crate to parse dice specs for equipment 2022-01-04 10:08:06 -05:00
Timothy Warren 2e02e30bc6 Complete Section 5.7, replacing the CombatStats component with a new Pools component for more flexibility 2022-01-03 16:30:14 -05:00
Timothy Warren 29b7f18cd8 Create Skills Component 2022-01-03 15:24:38 -05:00
Timothy Warren 5a4d8bc234 Add attributes to Player and NPCs 2022-01-03 15:21:12 -05:00
Timothy Warren 3c36ee7fd3 Fix a clippy warning, complete section 5.6 2022-01-03 10:58:20 -05:00
Timothy Warren b5bf24a3aa Spawn more NPCs in the town map 2022-01-03 10:57:23 -05:00
Timothy Warren ea185db29b Add quips to bystanders 2022-01-03 10:49:12 -05:00
Timothy Warren 4393b76122 Add system to let bystanders move around 2022-01-03 09:54:32 -05:00
Timothy Warren 45bedf11d2 Add vendor NPC type 2022-01-03 09:39:52 -05:00
Timothy Warren e93573f3a0 Complete section 5.5 by swapping locations with non-hostile NPCs 2021-12-24 14:44:48 -05:00
Timothy Warren 28ef47c4b7 Add people and objects to the town map 2021-12-24 14:27:44 -05:00
Timothy Warren 3f561e2ffc Generate some entities in the pub using raws system 2021-12-24 13:23:56 -05:00
Timothy Warren a4e9c27c8f Finish generating the empty town map, completing section 5.4 2021-12-24 11:30:52 -05:00
Timothy Warren b115f43d5d Use :: prefix on external crates 2021-12-24 10:38:44 -05:00
Timothy Warren 2dc420bef9 Create a rough town map generator, starting section 5.4 2021-12-24 10:20:29 -05:00
Timothy Warren c1222294d0 Move the spawn table to raws 2021-12-23 13:07:50 -05:00
Timothy Warren aaf3fdcc42 Spawn all entities via raws, complete Section 5.2 2021-12-23 12:48:09 -05:00
Timothy Warren b80c64febb Spawn monsters from raw data, like items 2021-12-23 12:31:03 -05:00
Timothy Warren e154577012 Simplify spawning of items, as they are now created by the raws 2021-12-23 12:05:56 -05:00
Timothy Warren 23e187c7fd Fix rendering of ranged weapons 2021-12-23 12:04:50 -05:00