Timothy Warren
|
351b149b27
|
Move developer-type code options to 'debug' feature
|
2022-02-04 09:52:09 -05:00 |
|
Timothy Warren
|
fd9f8e7463
|
Use new rng module instead of passing around a variable. Completes section 5.31
|
2022-02-03 14:59:35 -05:00 |
|
Timothy Warren
|
dedbb0927c
|
Update docs
|
2022-02-01 15:41:08 -05:00 |
|
Timothy Warren
|
3ecf6ec97e
|
Show weapon range, add Target component
|
2022-01-31 10:26:16 -05:00 |
|
|
3b62fd9c20
|
Update random spawning, and create next dungeon level
|
2022-01-28 10:24:00 -05:00 |
|
Timothy Warren
|
2df20956bb
|
Cut down on player entity generation boilerplate
|
2022-01-25 15:04:55 -05:00 |
|
Timothy Warren
|
868bbade36
|
Allow restoring of mana
|
2022-01-25 11:42:02 -05:00 |
|
Timothy Warren
|
e6a01791bf
|
Implement system to use spells
|
2022-01-25 11:15:32 -05:00 |
|
Timothy Warren
|
969ecf7fef
|
Setup parts of spell system
|
2022-01-25 09:58:30 -05:00 |
|
Timothy Warren
|
0353c658aa
|
Complete item attribute bonus system, finishing section 5.23
|
2022-01-24 11:19:31 -05:00 |
|
Timothy Warren
|
5c438cc3c0
|
Implement scrolls to uncurse cursed items
|
2022-01-21 11:57:36 -05:00 |
|
Timothy Warren
|
dd8a3b4f6f
|
Implement obfuscated names for magic scrolls
|
2022-01-19 10:15:51 -05:00 |
|
Timothy Warren
|
878ee5b480
|
Refactor movement system, partially implement town portals
|
2022-01-18 11:00:13 -05:00 |
|
Timothy Warren
|
3cad614e78
|
Make color usage consistent through the use of constants
|
2022-01-14 12:19:46 -05:00 |
|
Timothy Warren
|
022a7921ce
|
More cheating! (For developing purposes, of course ;) )
|
2022-01-14 09:44:01 -05:00 |
|
Timothy Warren
|
6d4f87b184
|
Add gold
|
2022-01-13 10:42:02 -05:00 |
|
Timothy Warren
|
220b00c64c
|
Add initiative penalties to items
|
2022-01-13 10:14:13 -05:00 |
|
Timothy Warren
|
148e448d78
|
Much more ai refactoring
|
2022-01-11 14:16:23 -05:00 |
|
Timothy Warren
|
107f190a39
|
Add Initiative component
|
2022-01-11 09:28:45 -05:00 |
|
Timothy Warren
|
6f9aa54896
|
Add lighting system
|
2022-01-10 10:21:19 -05:00 |
|
Timothy Warren
|
5b227115db
|
Add clothing to player and NPCs
|
2022-01-04 11:11:38 -05:00 |
|
Timothy Warren
|
2e02e30bc6
|
Complete Section 5.7, replacing the CombatStats component with a new Pools component for more flexibility
|
2022-01-03 16:30:14 -05:00 |
|
Timothy Warren
|
5a4d8bc234
|
Add attributes to Player and NPCs
|
2022-01-03 15:21:12 -05:00 |
|
|
b115f43d5d
|
Use :: prefix on external crates
|
2021-12-24 10:38:44 -05:00 |
|
|
c1222294d0
|
Move the spawn table to raws
|
2021-12-23 13:07:50 -05:00 |
|
|
aaf3fdcc42
|
Spawn all entities via raws, complete Section 5.2
|
2021-12-23 12:48:09 -05:00 |
|
|
b80c64febb
|
Spawn monsters from raw data, like items
|
2021-12-23 12:31:03 -05:00 |
|
|
e154577012
|
Simplify spawning of items, as they are now created by the raws
|
2021-12-23 12:05:56 -05:00 |
|
|
98407d2c77
|
Spawn items from JSON data
|
2021-12-23 11:38:37 -05:00 |
|
Timothy Warren
|
f749d9a9e5
|
Create camera, and adjust drawing code to render arbitrary size maps
|
2021-12-17 16:35:30 -05:00 |
|
Timothy Warren
|
ae3f83b544
|
Make doors opaque, and block the way
|
2021-12-17 14:07:14 -05:00 |
|
Timothy Warren
|
d028065a4a
|
Spawn doors
|
2021-12-17 13:53:14 -05:00 |
|
Timothy Warren
|
99d5a78512
|
Fix some linting issues
|
2021-12-14 14:15:22 -05:00 |
|
|
9ff645066b
|
Reorder use statements
|
2021-12-10 20:16:48 -05:00 |
|
Timothy Warren
|
28692ec50c
|
Refactor entity (Enemy, Item, Equipment) spawning
|
2021-12-10 16:34:11 -05:00 |
|
Timothy Warren
|
baec7dbee1
|
Refactor prefab_builder into a folder
|
2021-12-10 14:29:03 -05:00 |
|
Timothy Warren
|
545deb24d8
|
Generate map with cellular automata, completes section 4.5
|
2021-12-03 15:55:07 -05:00 |
|
Timothy Warren
|
4011e7d7d3
|
Make single-activation traps work
|
2021-12-01 09:46:34 -05:00 |
|
Timothy Warren
|
804904dd4b
|
Add a basic hidden trap mechanism
|
2021-11-29 16:00:07 -05:00 |
|
Timothy Warren
|
d0b0a84984
|
Add item to reveal current map, completes section 3.5
|
2021-11-29 14:39:15 -05:00 |
|
Timothy Warren
|
81f64b07a6
|
Add rations, and the ability to eat them
|
2021-11-18 15:25:29 -05:00 |
|
|
15a0f1779c
|
Add HungerClock component
|
2021-11-17 16:23:01 -05:00 |
|
|
c4db6f5932
|
Make import style more consistent
|
2021-11-17 16:08:46 -05:00 |
|
Timothy Warren
|
b1b3105a80
|
Complete section 3.1
|
2021-11-15 14:12:27 -05:00 |
|
Timothy Warren
|
ffc997ce20
|
Cleanup code structure to match the end of the first section of the tutorial
|
2021-11-15 13:55:31 -05:00 |
|
Timothy Warren
|
416af96be3
|
Complete the first section
|
2021-11-15 13:27:40 -05:00 |
|
Timothy Warren
|
43e9ebd52b
|
Add some better equipment
|
2021-11-15 11:48:01 -05:00 |
|
Timothy Warren
|
b2ed5e7758
|
Update dagger and shield to have attack/defense bonuses
|
2021-11-15 09:45:12 -05:00 |
|
Timothy Warren
|
4322b250cb
|
Add ability to equip items
|
2021-11-15 09:19:22 -05:00 |
|
Timothy Warren
|
f4f1800770
|
Complete Chapter 1.12
|
2021-11-12 14:12:15 -05:00 |
|