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Commit Graph

14 Commits

Author SHA1 Message Date
Timothy Warren
5d0915b82b Basic save/load functionality 2022-01-18 14:37:48 -05:00
Timothy Warren
e82d2e5b49 Refactor event handling 2022-01-18 14:04:05 -05:00
Timothy Warren
35862fcc19 Generate items and display on map, implement exception handling 2022-01-12 16:12:07 -05:00
Timothy Warren
be838dfcc6 Render entity names on mouse hover 2022-01-11 16:21:42 -05:00
Timothy Warren
b0f5e2afe0 Log messages in the game window 2022-01-11 16:08:57 -05:00
Timothy Warren
6556aa518c Refactor EventHandler class to handle its own events, and cut down on deep argument passing 2022-01-07 16:25:07 -05:00
Timothy Warren
1636f60096 Add basic attacking action 2022-01-07 15:52:53 -05:00
Timothy Warren
12dd66727b Refactor map rendering to happen in the map class 2022-01-07 14:35:47 -05:00
Timothy Warren
3506edd85f Actually generate a map, completing part 3 2022-01-06 15:37:22 -05:00
Timothy Warren
56267fe8a7 Begin setup of map generation 2022-01-06 13:27:15 -05:00
Timothy Warren
07dd70b25f Create the game map, and finish Part 2 2022-01-06 11:56:08 -05:00
Timothy Warren
715592c38f Create game engine class 2022-01-06 11:28:03 -05:00
Timothy Warren
26a3c13b06 Add the basic Entity class 2022-01-06 11:19:56 -05:00
Timothy Warren
8b10b4228e Move around a player character 2022-01-06 11:09:43 -05:00