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A python tutorial for building a roguelike game http://rogueliketutorials.com/tutorials/tcod/v2/
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Timothy Warren ceeaf22d2f Add initial equipment, and allow equipping items. This completes the main tutorial 5 months ago
components Calculate defense and power based on equipment 5 months ago
.gitignore Basic save/load functionality 6 months ago
README.md First commit 6 months ago
actions.py Add initial equipment, and allow equipping items. This completes the main tutorial 5 months ago
color.py Start implementing functionality to move between floors 6 months ago
dejavu10x10_gs_tc.png Move around a player character 6 months ago
engine.py Reformat with black 5 months ago
entity.py Add Equipment class, and add equipment to actors 5 months ago
entity_factories.py Calculate defense and power based on equipment 5 months ago
equipment_types.py Add Equipment classes 5 months ago
exceptions.py Reformat with black 5 months ago
game_map.py Reformat with black 5 months ago
input_handlers.py Add initial equipment, and allow equipping items. This completes the main tutorial 5 months ago
main.py Reformat with black 5 months ago
menu_background.png Basic save/load functionality 6 months ago
message_log.py Reformat with black 5 months ago
procgen.py Add initial equipment, and allow equipping items. This completes the main tutorial 5 months ago
render_functions.py Reformat with black 5 months ago
render_order.py Add death 6 months ago
requirements.txt Refactor EventHandler class to handle its own events, and cut down on deep argument passing 6 months ago
setup_game.py Add initial equipment, and allow equipping items. This completes the main tutorial 5 months ago
tile_types.py Reformat with black 5 months ago

README.md

Python Roguelike Tutorial