Timothy Warren
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29b7f18cd8
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Create Skills Component
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2022-01-03 15:24:38 -05:00 |
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Timothy Warren
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5a4d8bc234
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Add attributes to Player and NPCs
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2022-01-03 15:21:12 -05:00 |
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Timothy Warren
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ea185db29b
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Add quips to bystanders
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2022-01-03 10:49:12 -05:00 |
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Timothy Warren
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4393b76122
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Add system to let bystanders move around
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2022-01-03 09:54:32 -05:00 |
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Timothy Warren
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45bedf11d2
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Add vendor NPC type
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2022-01-03 09:39:52 -05:00 |
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e93573f3a0
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Complete section 5.5 by swapping locations with non-hostile NPCs
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2021-12-24 14:44:48 -05:00 |
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3f561e2ffc
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Generate some entities in the pub using raws system
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2021-12-24 13:23:56 -05:00 |
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b115f43d5d
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Use :: prefix on external crates
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2021-12-24 10:38:44 -05:00 |
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2dc420bef9
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Create a rough town map generator, starting section 5.4
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2021-12-24 10:20:29 -05:00 |
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23e187c7fd
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Fix rendering of ranged weapons
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2021-12-23 12:04:50 -05:00 |
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98407d2c77
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Spawn items from JSON data
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2021-12-23 11:38:37 -05:00 |
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70494d8122
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Start of data-driven design (Section 4.2)
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2021-12-23 11:00:37 -05:00 |
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Timothy Warren
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cb2839733b
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Complete section 4.19
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2021-12-17 16:54:36 -05:00 |
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Timothy Warren
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f749d9a9e5
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Create camera, and adjust drawing code to render arbitrary size maps
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2021-12-17 16:35:30 -05:00 |
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Timothy Warren
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ae3f83b544
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Make doors opaque, and block the way
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2021-12-17 14:07:14 -05:00 |
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Timothy Warren
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ee5e690180
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Clean up unused use statements
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2021-12-15 12:08:23 -05:00 |
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Timothy Warren
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541421eb5b
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Refactor simple map builder to use the Rust builder pattern
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2021-12-14 16:29:36 -05:00 |
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Timothy Warren
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86d46b8d5b
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Fix some minor component issues
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2021-12-02 14:59:35 -05:00 |
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Timothy Warren
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c7cd65af7a
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Add some convient trait implementations for the Position component
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2021-12-01 15:25:48 -05:00 |
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Timothy Warren
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e55218c325
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Make map setup more DRY, add map generation visualizer, completes section 4.2
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2021-12-01 14:45:27 -05:00 |
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Timothy Warren
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feb7988f5f
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Move map builder state into map builder
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2021-12-01 12:03:49 -05:00 |
|
Timothy Warren
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6b48111a97
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Move more map procedure stuff into the map builder
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2021-12-01 11:41:29 -05:00 |
|
Timothy Warren
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7f8c16a79f
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Refactor map generation to return original player position
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2021-12-01 11:02:39 -05:00 |
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Timothy Warren
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8bb6bf35d6
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Refactor map generation into its own submodule
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2021-12-01 10:47:41 -05:00 |
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Timothy Warren
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4011e7d7d3
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Make single-activation traps work
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2021-12-01 09:46:34 -05:00 |
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Timothy Warren
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804904dd4b
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Add a basic hidden trap mechanism
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2021-11-29 16:00:07 -05:00 |
|
Timothy Warren
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1f8869879c
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Add background image to main menu
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2021-11-29 14:59:46 -05:00 |
|
Timothy Warren
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d0b0a84984
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Add item to reveal current map, completes section 3.5
|
2021-11-29 14:39:15 -05:00 |
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3effbdb586
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Use less redundant code style with 'if let' statements
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2021-11-19 19:52:15 -05:00 |
|
Timothy Warren
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81f64b07a6
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Add rations, and the ability to eat them
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2021-11-18 15:25:29 -05:00 |
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Timothy Warren
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c490ab114b
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Implement the hunger system
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2021-11-18 10:28:49 -05:00 |
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15a0f1779c
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Add HungerClock component
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2021-11-17 16:23:01 -05:00 |
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c4db6f5932
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Make import style more consistent
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2021-11-17 16:08:46 -05:00 |
|
Timothy Warren
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1dd5db42f7
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Add particle effects for Melee combat
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2021-11-16 11:33:58 -05:00 |
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Timothy Warren
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ffc997ce20
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Cleanup code structure to match the end of the first section of the tutorial
|
2021-11-15 13:55:31 -05:00 |
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Timothy Warren
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416af96be3
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Complete the first section
|
2021-11-15 13:27:40 -05:00 |
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Timothy Warren
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a2ef1810d9
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Add ability to remove equipped items
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2021-11-15 11:32:09 -05:00 |
|
Timothy Warren
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b2ed5e7758
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Update dagger and shield to have attack/defense bonuses
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2021-11-15 09:45:12 -05:00 |
|
Timothy Warren
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4322b250cb
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Add ability to equip items
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2021-11-15 09:19:22 -05:00 |
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Timothy Warren
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f4f1800770
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Complete Chapter 1.12
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2021-11-12 14:12:15 -05:00 |
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Timothy Warren
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7079a7eedd
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Weight spawn odds, and simplify item spawning
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2021-11-12 14:06:55 -05:00 |
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Timothy Warren
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f6dc758f12
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Complete chapter 2.11
|
2021-11-09 15:50:42 -05:00 |
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Timothy Warren
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1330386b52
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Fix some main menu-related code
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2021-11-09 10:38:56 -05:00 |
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Timothy Warren
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a307521d64
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Implement game loading
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2021-11-09 10:29:23 -05:00 |
|
Timothy Warren
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48609aee1f
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Implement basic game saving
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2021-11-08 13:58:40 -05:00 |
|
Timothy Warren
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84934128d5
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Add main menu
|
2021-11-08 10:22:11 -05:00 |
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Timothy Warren
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7d0200b262
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Complete chapter 2.9
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2021-11-05 14:32:14 -04:00 |
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Timothy Warren
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36af877217
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Add Fireball scroll
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2021-11-05 13:12:22 -04:00 |
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Timothy Warren
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d2ebe5dc1d
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Implement ranged item attacks
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2021-11-05 10:42:44 -04:00 |
|
Timothy Warren
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4e9869b09f
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Refactor potion, and its associated components to be more generic
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2021-11-04 15:06:04 -04:00 |
|
Timothy Warren
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923e0dc42b
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separate scope differently in the macro
|
2021-11-04 11:38:13 -04:00 |
|
Timothy Warren
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7070fb0357
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By the power of macros, reduce the amount of syntax required to register components
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2021-11-04 11:27:44 -04:00 |
|
Timothy Warren
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cb475708c7
|
Rename the game log module
|
2021-11-04 10:44:52 -04:00 |
|
Timothy Warren
|
4efce51ded
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Fix rendering of menus by rendering before handling the RunState
|
2021-11-04 10:00:42 -04:00 |
|
Timothy Warren
|
fee78663de
|
Complete chapter 2.8
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2021-11-04 09:54:38 -04:00 |
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Timothy Warren
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e4be3b6855
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Add ability to drop items
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2021-11-04 09:40:58 -04:00 |
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Timothy Warren
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c6abd497a1
|
Clean up modules and their use statements in the main file
|
2021-11-03 16:04:36 -04:00 |
|
Timothy Warren
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14895dac8f
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Allow drinking of potions
|
2021-11-03 15:59:23 -04:00 |
|
Timothy Warren
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0ac2226947
|
Start of inventory system
|
2021-11-03 15:11:19 -04:00 |
|
Timothy Warren
|
07c703f2a4
|
Refactor entity spawning into its own module
|
2021-11-03 09:55:17 -04:00 |
|
Timothy Warren
|
a17cc6f2e6
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Add basic ui with healthbar, game log, and mouse tooltips
|
2021-11-01 14:46:45 -04:00 |
|
Timothy Warren
|
598032aadf
|
Finish chapter 2.6
|
2021-10-29 15:15:22 -04:00 |
|
Timothy Warren
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3009aa1781
|
Add map blocking and diagonal movement
|
2021-10-29 11:11:17 -04:00 |
|
Timothy Warren
|
30b0449e99
|
Complete Chapter 2.5
|
2021-10-26 15:43:59 -04:00 |
|
Timothy Warren
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b8be87868e
|
Show first monsters
|
2021-10-26 14:38:30 -04:00 |
|
Timothy Warren
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1345248b15
|
Finish chapter 2.4
|
2021-10-26 14:23:08 -04:00 |
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Timothy Warren
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3df0d8592b
|
First good iteration of field of view
|
2021-10-25 15:26:39 -04:00 |
|
Timothy Warren
|
8e23e09b3a
|
Refactor map module
|
2021-10-25 14:23:19 -04:00 |
|
Timothy Warren
|
cde079a029
|
Complete chapter 2.3
|
2021-10-22 14:50:04 -04:00 |
|
Timothy Warren
|
ecff0e1ea3
|
Split into modules
|
2021-10-22 10:05:06 -04:00 |
|
Timothy Warren
|
7923d488ef
|
Complete chapter 2.2
|
2021-10-21 14:52:03 -04:00 |
|
Timothy Warren
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59a791de56
|
Finish chapter 2.1
|
2021-10-21 14:24:40 -04:00 |
|
|
6f65bf2420
|
Add first entity
|
2021-10-21 12:54:39 -04:00 |
|
|
b05ccbaa7e
|
First commit
|
2021-10-20 12:01:15 -04:00 |
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