Commit Graph

15 Commits

Author SHA1 Message Date
830b721548 Allow multi-tile sized entities 2022-01-28 11:48:25 -05:00
Timothy Warren
52235a571e add 'proc effects' to weapons 2022-01-25 14:25:11 -05:00
Timothy Warren
ee5db23f6b Refactor confusion effect, and update gui to show confusion status 2022-01-24 10:58:37 -05:00
Timothy Warren
9e06be46f3 Add ability to handle item attribute bonuses 2022-01-24 09:56:42 -05:00
Timothy Warren
9a0e931897 Implement cursed items 2022-01-21 11:18:53 -05:00
Timothy Warren
dd8a3b4f6f Implement obfuscated names for magic scrolls 2022-01-19 10:15:51 -05:00
Timothy Warren
12bd24c1f7 Add color to magic items 2022-01-19 09:40:21 -05:00
Timothy Warren
93a1c30b4a Add buying and selling 2022-01-13 11:29:20 -05:00
Timothy Warren
220b00c64c Add initiative penalties to items 2022-01-13 10:14:13 -05:00
Timothy Warren
5b227115db Add clothing to player and NPCs 2022-01-04 11:11:38 -05:00
Timothy Warren
d96d1ce003 Add regex crate to parse dice specs for equipment 2022-01-04 10:08:06 -05:00
b115f43d5d Use :: prefix on external crates 2021-12-24 10:38:44 -05:00
b80c64febb Spawn monsters from raw data, like items 2021-12-23 12:31:03 -05:00
e154577012 Simplify spawning of items, as they are now created by the raws 2021-12-23 12:05:56 -05:00
70494d8122 Start of data-driven design (Section 4.2) 2021-12-23 11:00:37 -05:00