Commit Graph

84 Commits

Author SHA1 Message Date
Timothy Warren
d2ebe5dc1d Implement ranged item attacks 2021-11-05 10:42:44 -04:00
Timothy Warren
ef8d51de1f Cut down on some struct boilerplate 2021-11-05 10:41:47 -04:00
Timothy Warren
4e9869b09f Refactor potion, and its associated components to be more generic 2021-11-04 15:06:04 -04:00
Timothy Warren
923e0dc42b separate scope differently in the macro 2021-11-04 11:38:13 -04:00
Timothy Warren
7070fb0357 By the power of macros, reduce the amount of syntax required to register components 2021-11-04 11:27:44 -04:00
Timothy Warren
cb475708c7 Rename the game log module 2021-11-04 10:44:52 -04:00
Timothy Warren
4efce51ded Fix rendering of menus by rendering before handling the RunState 2021-11-04 10:00:42 -04:00
Timothy Warren
4c84ae9822 Fix typo 2021-11-04 09:55:39 -04:00
Timothy Warren
fee78663de Complete chapter 2.8 2021-11-04 09:54:38 -04:00
Timothy Warren
e4be3b6855 Add ability to drop items 2021-11-04 09:40:58 -04:00
Timothy Warren
cfd2ed887a Fix numpad navigation for Mac 2021-11-04 09:25:07 -04:00
Timothy Warren
c6abd497a1 Clean up modules and their use statements in the main file 2021-11-03 16:04:36 -04:00
Timothy Warren
14895dac8f Allow drinking of potions 2021-11-03 15:59:23 -04:00
Timothy Warren
0ac2226947 Start of inventory system 2021-11-03 15:11:19 -04:00
Timothy Warren
07c703f2a4 Refactor entity spawning into its own module 2021-11-03 09:55:17 -04:00
Timothy Warren
ce80b34c2e Finish chapter 2.7 2021-11-02 09:25:48 -04:00
Timothy Warren
a17cc6f2e6 Add basic ui with healthbar, game log, and mouse tooltips 2021-11-01 14:46:45 -04:00
Timothy Warren
2793c05730 Ignore more filetypes 2021-10-29 15:15:57 -04:00
Timothy Warren
598032aadf Finish chapter 2.6 2021-10-29 15:15:22 -04:00
Timothy Warren
3009aa1781 Add map blocking and diagonal movement 2021-10-29 11:11:17 -04:00
Timothy Warren
45ab89f795 Add initial monster chase mechanism 2021-10-29 10:30:17 -04:00
Timothy Warren
30b0449e99 Complete Chapter 2.5 2021-10-26 15:43:59 -04:00
Timothy Warren
b8be87868e Show first monsters 2021-10-26 14:38:30 -04:00
Timothy Warren
1345248b15 Finish chapter 2.4 2021-10-26 14:23:08 -04:00
Timothy Warren
3df0d8592b First good iteration of field of view 2021-10-25 15:26:39 -04:00
Timothy Warren
8e23e09b3a Refactor map module 2021-10-25 14:23:19 -04:00
Timothy Warren
cde079a029 Complete chapter 2.3 2021-10-22 14:50:04 -04:00
Timothy Warren
ecff0e1ea3 Split into modules 2021-10-22 10:05:06 -04:00
Timothy Warren
7923d488ef Complete chapter 2.2 2021-10-21 14:52:03 -04:00
Timothy Warren
59a791de56 Finish chapter 2.1 2021-10-21 14:24:40 -04:00
6f65bf2420 Add first entity 2021-10-21 12:54:39 -04:00
8395c5ad61 Add new dependencies, update to latest Rust edition 2021-10-21 12:45:38 -04:00
88d0a2ef05 Add game resources to the repo 2021-10-21 08:44:52 -04:00
b05ccbaa7e First commit 2021-10-20 12:01:15 -04:00