Timothy Warren
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4e506cd0be
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Use multiple console instances so we can render the log in a larger font
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2022-02-02 09:34:20 -05:00 |
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Timothy Warren
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dedbb0927c
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Update docs
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2022-02-01 15:41:08 -05:00 |
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Timothy Warren
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83cab40c13
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Add event counting to game log, completing section 5.29
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2022-02-01 11:59:44 -05:00 |
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Timothy Warren
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a3f6c7b9d0
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Refactor all game log useage to use the new system
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2022-02-01 10:39:46 -05:00 |
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Timothy Warren
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88fc0dbcea
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Use new logging system at setup
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2022-02-01 09:22:23 -05:00 |
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Timothy Warren
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89f6470ec0
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Create ParticleProjectile effect, and add to ranged attacks
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2022-01-31 11:53:38 -05:00 |
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Timothy Warren
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9adee7a4dc
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Add RangedCombatSystem
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2022-01-31 11:25:36 -05:00 |
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140531c601
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Add the dragon
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2022-01-28 10:54:19 -05:00 |
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3b62fd9c20
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Update random spawning, and create next dungeon level
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2022-01-28 10:24:00 -05:00 |
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Timothy Warren
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e6a01791bf
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Implement system to use spells
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2022-01-25 11:15:32 -05:00 |
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Timothy Warren
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66e58733f7
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Add functionalty to identify items via a scroll
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2022-01-21 16:16:48 -05:00 |
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Timothy Warren
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5b8d127af0
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Add docs
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2022-01-21 15:55:13 -05:00 |
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Timothy Warren
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5c438cc3c0
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Implement scrolls to uncurse cursed items
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2022-01-21 11:57:36 -05:00 |
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Timothy Warren
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64aeb189c9
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Cleanup code now handled by effects module
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2022-01-20 16:24:12 -05:00 |
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Timothy Warren
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0f6755b35f
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Extract item equipping functionality from ItemUseSystem
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2022-01-20 14:04:47 -05:00 |
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Timothy Warren
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6f35a4a933
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Create effects module to handle damage, particles, and death more modularly
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2022-01-20 11:48:58 -05:00 |
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Timothy Warren
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ce11412d54
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split gui module into a folder
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2022-01-19 13:31:06 -05:00 |
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Timothy Warren
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2dc2a4549a
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Allow identifying items by use or purchase
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2022-01-19 11:04:10 -05:00 |
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Timothy Warren
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485151e37c
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Move state management out of main file
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2022-01-18 11:40:31 -05:00 |
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