From b9245a2dff09f5deea4d3779df6c51ef349caf8e Mon Sep 17 00:00:00 2001 From: Timothy Warren Date: Mon, 27 Jul 2020 10:13:52 -0400 Subject: [PATCH] Complete 3.3 Sounds and events --- src/main.rs | 6 ++++++ src/systems/event_system.rs | 2 +- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/src/main.rs b/src/main.rs index 047e37a..8db44f5 100644 --- a/src/main.rs +++ b/src/main.rs @@ -45,6 +45,12 @@ impl event::EventHandler for Game { time.delta += timer::delta(context); } + // Run event system + { + let mut es = EventSystem {}; + es.run_now(&self.world); + } + Ok(()) } diff --git a/src/systems/event_system.rs b/src/systems/event_system.rs index a2d7d38..c1689b6 100644 --- a/src/systems/event_system.rs +++ b/src/systems/event_system.rs @@ -60,7 +60,7 @@ impl<'a> System<'a> for EventSystem { let sound = if is_correct_spot { "correct" } else { - "inncorrect" + "incorrect" }; audio_store.play_sound(&sound.to_string())