roguelike-game/src/components.rs
2021-10-26 14:23:08 -04:00

27 lines
432 B
Rust

use rltk::RGB;
use specs::prelude::*;
use specs_derive::*;
#[derive(Component)]
pub struct Position {
pub x: i32,
pub y: i32,
}
#[derive(Component)]
pub struct Renderable {
pub glyph: rltk::FontCharType,
pub fg: RGB,
pub bg: RGB,
}
#[derive(Component, Debug)]
pub struct Player {}
#[derive(Component)]
pub struct Viewshed {
pub visible_tiles: Vec<rltk::Point>,
pub range: i32,
pub dirty: bool,
}