use crate::{BlocksTile, Map, Position}; use specs::prelude::*; pub struct MapIndexingSystem {} impl<'a> System<'a> for MapIndexingSystem { type SystemData = ( WriteExpect<'a, Map>, ReadStorage<'a, Position>, ReadStorage<'a, BlocksTile>, Entities<'a>, ); fn run(&mut self, data: Self::SystemData) { let (mut map, position, blockers, entities) = data; map.populate_blocked(); map.clear_content_index(); for (entity, position) in (&entities, &position).join() { let idx = map.xy_idx(position.x, position.y); // If it's a blocking entity, note that in the map object if let Some(_p) = blockers.get(entity) { map.blocked[idx] = true; } // Push a copy of the entity to the indexed slot map.tile_content[idx].push(entity); } } }