use ::rltk::DijkstraMap; use ::specs::prelude::*; use crate::components::{EntityMoved, MyTurn, Position, Viewshed, WantsToFlee}; use crate::{spatial, Map}; pub struct FleeAI {} impl<'a> System<'a> for FleeAI { #[allow(clippy::type_complexity)] type SystemData = ( WriteStorage<'a, MyTurn>, WriteStorage<'a, WantsToFlee>, WriteStorage<'a, Position>, WriteExpect<'a, Map>, WriteStorage<'a, Viewshed>, WriteStorage<'a, EntityMoved>, Entities<'a>, ); fn run(&mut self, data: Self::SystemData) { let ( mut turns, mut want_flee, mut positions, mut map, mut viewsheds, mut entity_moved, entities, ) = data; let mut turn_done: Vec = Vec::new(); for (entity, mut pos, flee, mut viewshed, _myturn) in ( &entities, &mut positions, &want_flee, &mut viewsheds, &turns, ) .join() { turn_done.push(entity); let my_idx = map.xy_idx(pos.x, pos.y); map.populate_blocked(); let flee_map = DijkstraMap::new(map.width, map.height, &flee.indices, &*map, 100.0); if let Some(flee_target) = DijkstraMap::find_highest_exit(&flee_map, my_idx, &*map) { if !spatial::is_blocked(flee_target) { spatial::move_entity(entity, my_idx, flee_target); viewshed.dirty = true; pos.x = flee_target as i32 % map.width; pos.y = flee_target as i32 / map.width; entity_moved .insert(entity, EntityMoved {}) .expect("Unable to insert intent to flee"); } } } want_flee.clear(); // Remove turn marker for those that are done for done in turn_done.iter() { turns.remove(*done); } } }