Timothy Warren
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a3f6c7b9d0
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Refactor all game log useage to use the new system
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2022-02-01 10:39:46 -05:00 |
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Timothy Warren
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b514eec669
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Refactor MeleeWeapon to handle both melee and ranged weapons
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2022-01-31 09:55:56 -05:00 |
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Timothy Warren
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52235a571e
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add 'proc effects' to weapons
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2022-01-25 14:25:11 -05:00 |
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Timothy Warren
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6f35a4a933
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Create effects module to handle damage, particles, and death more modularly
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2022-01-20 11:48:58 -05:00 |
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Timothy Warren
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3cad614e78
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Make color usage consistent through the use of constants
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2022-01-14 12:19:46 -05:00 |
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Timothy Warren
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dd894452f3
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Add experience and leveling up, completing section 5.11
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2022-01-05 14:59:45 -05:00 |
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Timothy Warren
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83647ae28d
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Add natural attack types, completing section 5.8
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2022-01-04 11:29:23 -05:00 |
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Timothy Warren
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5b227115db
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Add clothing to player and NPCs
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2022-01-04 11:11:38 -05:00 |
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Timothy Warren
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2e02e30bc6
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Complete Section 5.7, replacing the CombatStats component with a new Pools component for more flexibility
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2022-01-03 16:30:14 -05:00 |
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b115f43d5d
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Use :: prefix on external crates
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2021-12-24 10:38:44 -05:00 |
|
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9ff645066b
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Reorder use statements
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2021-12-10 20:16:48 -05:00 |
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Timothy Warren
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87d825276e
|
Finish section 3.4
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2021-11-19 11:31:27 -05:00 |
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Timothy Warren
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69194a2dd6
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Slightly simplify adding entries to game log
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2021-11-19 11:30:25 -05:00 |
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Timothy Warren
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1dd5db42f7
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Add particle effects for Melee combat
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2021-11-16 11:33:58 -05:00 |
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Timothy Warren
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ffc997ce20
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Cleanup code structure to match the end of the first section of the tutorial
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2021-11-15 13:55:31 -05:00 |
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Timothy Warren
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b2ed5e7758
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Update dagger and shield to have attack/defense bonuses
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2021-11-15 09:45:12 -05:00 |
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Timothy Warren
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cb475708c7
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Rename the game log module
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2021-11-04 10:44:52 -04:00 |
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Timothy Warren
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a17cc6f2e6
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Add basic ui with healthbar, game log, and mouse tooltips
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2021-11-01 14:46:45 -04:00 |
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Timothy Warren
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598032aadf
|
Finish chapter 2.6
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2021-10-29 15:15:22 -04:00 |
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