Timothy Warren
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ee5e690180
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Clean up unused use statements
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2021-12-15 12:08:23 -05:00 |
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Timothy Warren
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541421eb5b
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Refactor simple map builder to use the Rust builder pattern
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2021-12-14 16:29:36 -05:00 |
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Timothy Warren
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99d5a78512
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Fix some linting issues
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2021-12-14 14:15:22 -05:00 |
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9ff645066b
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Reorder use statements
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2021-12-10 20:16:48 -05:00 |
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Timothy Warren
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28692ec50c
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Refactor entity (Enemy, Item, Equipment) spawning
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2021-12-10 16:34:11 -05:00 |
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Timothy Warren
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54e9e684e7
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Cleanup some code for the start of Section 4.12
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2021-12-10 11:30:58 -05:00 |
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Timothy Warren
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731e6dd243
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Fix some clippy warnings
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2021-12-02 15:03:55 -05:00 |
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Timothy Warren
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e55218c325
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Make map setup more DRY, add map generation visualizer, completes section 4.2
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2021-12-01 14:45:27 -05:00 |
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Timothy Warren
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713c3f6fb8
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Complete section 4.1 by removing rooms from Maps
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2021-12-01 12:08:14 -05:00 |
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Timothy Warren
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feb7988f5f
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Move map builder state into map builder
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2021-12-01 12:03:49 -05:00 |
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Timothy Warren
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6b48111a97
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Move more map procedure stuff into the map builder
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2021-12-01 11:41:29 -05:00 |
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Timothy Warren
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7f8c16a79f
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Refactor map generation to return original player position
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2021-12-01 11:02:39 -05:00 |
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Timothy Warren
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8bb6bf35d6
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Refactor map generation into its own submodule
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2021-12-01 10:47:41 -05:00 |
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