Commit Graph

17 Commits

Author SHA1 Message Date
5a0f7b2b05 Add ItemMagicTemplate struct to raws 2022-01-31 08:47:18 -05:00
eef254e2be Implement start of Mushroom Forest entrance 2022-01-28 12:28:42 -05:00
Timothy Warren
5b8d127af0 Add docs 2022-01-21 15:55:13 -05:00
Timothy Warren
444b692779 Obfuscate names of scrolls and potions in other scenarios 2022-01-19 14:35:13 -05:00
Timothy Warren
dd8a3b4f6f Implement obfuscated names for magic scrolls 2022-01-19 10:15:51 -05:00
Timothy Warren
9e85abb29b Implement map builder for level 5 2022-01-18 09:32:48 -05:00
Timothy Warren
3cad614e78 Make color usage consistent through the use of constants 2022-01-14 12:19:46 -05:00
Timothy Warren
a3fdba4fe5 Add 4th level type, completing section 5.17 2022-01-14 10:47:43 -05:00
Timothy Warren
f9e73479d0 Extract spatial indexing (tile contents, and if a tile is blocked) into its own module 2022-01-12 10:45:13 -05:00
Timothy Warren
6f9aa54896 Add lighting system 2022-01-10 10:21:19 -05:00
Timothy Warren
5c34390bc9 Add limestone cavern map builder 2022-01-10 09:57:59 -05:00
Timothy Warren
b4fc2ba28f Allow restoring of NPCs on level changes 2022-01-06 09:34:17 -05:00
Timothy Warren
ca79653703 Start section 5.12 by adding the master dungeon map 2022-01-05 16:44:44 -05:00
Timothy Warren
e475a91c19 Add new theme for forest map 2022-01-04 15:02:50 -05:00
a4e9c27c8f Finish generating the empty town map, completing section 5.4 2021-12-24 11:30:52 -05:00
b115f43d5d Use :: prefix on external crates 2021-12-24 10:38:44 -05:00
2dc420bef9 Create a rough town map generator, starting section 5.4 2021-12-24 10:20:29 -05:00