Timothy Warren
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73525db8dd
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Some tweaks to remove some dead code
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2022-02-10 11:18:21 -05:00 |
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Timothy Warren
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8f10289ed6
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Replace rltk with bracket_lib, removing one layer of module redirection
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2022-02-04 14:09:48 -05:00 |
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Timothy Warren
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30de2cd7ce
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Use rltk prelude import instead of full paths
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2022-02-03 15:16:41 -05:00 |
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Timothy Warren
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fd9f8e7463
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Use new rng module instead of passing around a variable. Completes section 5.31
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2022-02-03 14:59:35 -05:00 |
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Timothy Warren
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206f012729
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Add new rng module
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2022-02-03 12:01:17 -05:00 |
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Timothy Warren
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2c0f2408a6
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Add FPS display, get webassembly build working
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2022-02-03 11:46:29 -05:00 |
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Timothy Warren
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c835100272
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Create systems module, and move the Specs systems there
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2022-02-03 09:45:29 -05:00 |
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Timothy Warren
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e3248519ac
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Refactor camera to batch render
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2022-02-02 10:08:11 -05:00 |
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Timothy Warren
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4e506cd0be
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Use multiple console instances so we can render the log in a larger font
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2022-02-02 09:34:20 -05:00 |
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Timothy Warren
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83cab40c13
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Add event counting to game log, completing section 5.29
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2022-02-01 11:59:44 -05:00 |
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Timothy Warren
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a3f6c7b9d0
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Refactor all game log useage to use the new system
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2022-02-01 10:39:46 -05:00 |
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Timothy Warren
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88fc0dbcea
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Use new logging system at setup
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2022-02-01 09:22:23 -05:00 |
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Timothy Warren
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9adee7a4dc
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Add RangedCombatSystem
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2022-01-31 11:25:36 -05:00 |
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Timothy Warren
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3ecf6ec97e
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Show weapon range, add Target component
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2022-01-31 10:26:16 -05:00 |
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Timothy Warren
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b514eec669
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Refactor MeleeWeapon to handle both melee and ranged weapons
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2022-01-31 09:55:56 -05:00 |
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a40f43b839
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Complete section 5.26
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2022-01-28 13:47:16 -05:00 |
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830b721548
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Allow multi-tile sized entities
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2022-01-28 11:48:25 -05:00 |
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Timothy Warren
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408f9e6ab9
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Complete section 5.24
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2022-01-25 15:04:00 -05:00 |
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Timothy Warren
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1fb4bf293f
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Add a few more components
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2022-01-25 13:45:44 -05:00 |
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Timothy Warren
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bd7fa27794
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Add ability to learn spells
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2022-01-25 13:39:43 -05:00 |
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Timothy Warren
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868bbade36
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Allow restoring of mana
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2022-01-25 11:42:02 -05:00 |
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Timothy Warren
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969ecf7fef
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Setup parts of spell system
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2022-01-25 09:58:30 -05:00 |
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Timothy Warren
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ee5db23f6b
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Refactor confusion effect, and update gui to show confusion status
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2022-01-24 10:58:37 -05:00 |
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Timothy Warren
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9e06be46f3
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Add ability to handle item attribute bonuses
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2022-01-24 09:56:42 -05:00 |
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Timothy Warren
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5b8d127af0
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Add docs
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2022-01-21 15:55:13 -05:00 |
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Timothy Warren
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53eac9d710
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Add ProvidesIdentification tag component
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2022-01-21 15:13:31 -05:00 |
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Timothy Warren
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5c438cc3c0
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Implement scrolls to uncurse cursed items
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2022-01-21 11:57:36 -05:00 |
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Timothy Warren
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9a0e931897
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Implement cursed items
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2022-01-21 11:18:53 -05:00 |
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Timothy Warren
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1cbb70f294
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Add new components for dynamically created particle effects
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2022-01-20 16:31:03 -05:00 |
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Timothy Warren
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64cc39eba1
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Simplify main function by extracting game state setup code
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2022-01-20 15:58:08 -05:00 |
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Timothy Warren
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6f35a4a933
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Create effects module to handle damage, particles, and death more modularly
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2022-01-20 11:48:58 -05:00 |
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Timothy Warren
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2dc2a4549a
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Allow identifying items by use or purchase
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2022-01-19 11:04:10 -05:00 |
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Timothy Warren
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dd8a3b4f6f
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Implement obfuscated names for magic scrolls
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2022-01-19 10:15:51 -05:00 |
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Timothy Warren
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b0bdd44e18
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Add MagicItem component
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2022-01-19 09:38:41 -05:00 |
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Timothy Warren
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485151e37c
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Move state management out of main file
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2022-01-18 11:40:31 -05:00 |
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Timothy Warren
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878ee5b480
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Refactor movement system, partially implement town portals
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2022-01-18 11:00:13 -05:00 |
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Timothy Warren
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3cad614e78
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Make color usage consistent through the use of constants
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2022-01-14 12:19:46 -05:00 |
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Timothy Warren
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022a7921ce
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More cheating! (For developing purposes, of course ;) )
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2022-01-14 09:44:01 -05:00 |
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Timothy Warren
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93a1c30b4a
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Add buying and selling
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2022-01-13 11:29:20 -05:00 |
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Timothy Warren
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220b00c64c
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Add initiative penalties to items
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2022-01-13 10:14:13 -05:00 |
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Timothy Warren
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f9e73479d0
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Extract spatial indexing (tile contents, and if a tile is blocked) into its own module
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2022-01-12 10:45:13 -05:00 |
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Timothy Warren
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eb29e28ec6
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Complete section 5.14, having refactored basically every system
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2022-01-11 15:35:59 -05:00 |
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Timothy Warren
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148e448d78
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Much more ai refactoring
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2022-01-11 14:16:23 -05:00 |
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Timothy Warren
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754118a209
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Refactor systems to be more generic
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2022-01-11 10:30:32 -05:00 |
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Timothy Warren
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f0ac291e6a
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Add initiative system, and refactor systems to use new runstate
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2022-01-11 10:01:37 -05:00 |
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Timothy Warren
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3def036868
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Add MyTurn component
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2022-01-11 09:33:21 -05:00 |
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Timothy Warren
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107f190a39
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Add Initiative component
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2022-01-11 09:28:45 -05:00 |
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Timothy Warren
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f558112836
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Refactor AI systems into AI module
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2022-01-11 09:24:20 -05:00 |
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Timothy Warren
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6f9aa54896
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Add lighting system
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2022-01-10 10:21:19 -05:00 |
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Timothy Warren
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902f71f57c
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Add cheat mode for development
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2022-01-07 09:39:47 -05:00 |
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