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Commit Graph

14 Commits

Author SHA1 Message Date
Timothy Warren 4a8b791acb Separate binary from game engine 2022-02-10 11:54:57 -05:00
Timothy Warren 8f10289ed6 Replace rltk with bracket_lib, removing one layer of module redirection 2022-02-04 14:09:48 -05:00
Timothy Warren 30de2cd7ce Use rltk prelude import instead of full paths 2022-02-03 15:16:41 -05:00
Timothy Warren dedbb0927c Update docs 2022-02-01 15:41:08 -05:00
Timothy Warren 89f6470ec0 Create ParticleProjectile effect, and add to ranged attacks 2022-01-31 11:53:38 -05:00
Timothy Warren 830b721548 Allow multi-tile sized entities 2022-01-28 11:48:25 -05:00
Timothy Warren 2f0b9b4535 Implement Slow and DamageOverTime effects 2022-01-25 14:02:40 -05:00
Timothy Warren 868bbade36 Allow restoring of mana 2022-01-25 11:42:02 -05:00
Timothy Warren e6a01791bf Implement system to use spells 2022-01-25 11:15:32 -05:00
Timothy Warren 0353c658aa Complete item attribute bonus system, finishing section 5.23 2022-01-24 11:19:31 -05:00
Timothy Warren 66e58733f7 Add functionalty to identify items via a scroll 2022-01-21 16:16:48 -05:00
Timothy Warren 5b8d127af0 Add docs 2022-01-21 15:55:13 -05:00
Timothy Warren 0f3903e456 Simplify ItemUseSystem and TriggerSystem by refactoring into piecs of the effect module 2022-01-20 15:57:22 -05:00
Timothy Warren 6f35a4a933 Create effects module to handle damage, particles, and death more modularly 2022-01-20 11:48:58 -05:00