Timothy Warren
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9e06be46f3
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Add ability to handle item attribute bonuses
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2022-01-24 09:56:42 -05:00 |
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Timothy Warren
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66e58733f7
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Add functionalty to identify items via a scroll
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2022-01-21 16:16:48 -05:00 |
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Timothy Warren
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5b8d127af0
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Add docs
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2022-01-21 15:55:13 -05:00 |
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Timothy Warren
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fe31fdaa13
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Split serialization components into a submodule
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2022-01-21 15:14:29 -05:00 |
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Timothy Warren
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53eac9d710
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Add ProvidesIdentification tag component
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2022-01-21 15:13:31 -05:00 |
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Timothy Warren
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5c438cc3c0
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Implement scrolls to uncurse cursed items
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2022-01-21 11:57:36 -05:00 |
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Timothy Warren
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03f5bc779b
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Update spawns file
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2022-01-21 11:55:44 -05:00 |
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Timothy Warren
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2b417847d9
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Split gui menu creation into a sub-module
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2022-01-21 11:55:29 -05:00 |
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Timothy Warren
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9a0e931897
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Implement cursed items
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2022-01-21 11:18:53 -05:00 |
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8819fabcca
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Add missing imports
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2022-01-20 19:43:51 -05:00 |
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03a90aba44
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Complete Section 5.21
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2022-01-20 19:41:16 -05:00 |
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Timothy Warren
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1cbb70f294
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Add new components for dynamically created particle effects
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2022-01-20 16:31:03 -05:00 |
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Timothy Warren
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e001488aa8
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Update raws file
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2022-01-20 16:29:30 -05:00 |
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Timothy Warren
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64aeb189c9
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Cleanup code now handled by effects module
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2022-01-20 16:24:12 -05:00 |
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Timothy Warren
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64cc39eba1
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Simplify main function by extracting game state setup code
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2022-01-20 15:58:08 -05:00 |
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Timothy Warren
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0f3903e456
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Simplify ItemUseSystem and TriggerSystem by refactoring into piecs of the effect module
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2022-01-20 15:57:22 -05:00 |
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Timothy Warren
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0f6755b35f
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Extract item equipping functionality from ItemUseSystem
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2022-01-20 14:04:47 -05:00 |
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Timothy Warren
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6f35a4a933
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Create effects module to handle damage, particles, and death more modularly
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2022-01-20 11:48:58 -05:00 |
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Timothy Warren
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d6c9341569
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Split the rest of the inventory system into its own modules
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2022-01-20 09:23:13 -05:00 |
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Timothy Warren
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892364927a
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Fix some lint issues
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2022-01-19 14:48:10 -05:00 |
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Timothy Warren
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1a95ad5650
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Extract item use system from inventory system module
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2022-01-19 14:47:58 -05:00 |
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Timothy Warren
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444b692779
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Obfuscate names of scrolls and potions in other scenarios
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2022-01-19 14:35:13 -05:00 |
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Timothy Warren
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ce11412d54
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split gui module into a folder
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2022-01-19 13:31:06 -05:00 |
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Timothy Warren
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2dc2a4549a
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Allow identifying items by use or purchase
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2022-01-19 11:04:10 -05:00 |
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Timothy Warren
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dd8a3b4f6f
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Implement obfuscated names for magic scrolls
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2022-01-19 10:15:51 -05:00 |
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Timothy Warren
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ec0f13dcdd
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Update spawns for magic items
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2022-01-19 10:14:47 -05:00 |
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Timothy Warren
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12bd24c1f7
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Add color to magic items
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2022-01-19 09:40:21 -05:00 |
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Timothy Warren
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b0bdd44e18
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Add MagicItem component
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2022-01-19 09:38:41 -05:00 |
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Timothy Warren
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41c0ae7eab
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Complete section 5.19 by finishing town portal functionality
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2022-01-18 11:43:36 -05:00 |
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Timothy Warren
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485151e37c
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Move state management out of main file
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2022-01-18 11:40:31 -05:00 |
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Timothy Warren
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878ee5b480
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Refactor movement system, partially implement town portals
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2022-01-18 11:00:13 -05:00 |
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Timothy Warren
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9132b6ae2f
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Add town portal scroll spawns
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2022-01-18 09:43:19 -05:00 |
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Timothy Warren
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36b82a59c5
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Remove unused imports
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2022-01-18 09:40:19 -05:00 |
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Timothy Warren
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10cccd17c7
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Add new spawns to level, completing section 5.18
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2022-01-18 09:33:58 -05:00 |
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Timothy Warren
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9e85abb29b
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Implement map builder for level 5
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2022-01-18 09:32:48 -05:00 |
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Timothy Warren
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e71c391f3a
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Make damage system match the tutorial
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2022-01-14 12:24:18 -05:00 |
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Timothy Warren
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3cad614e78
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Make color usage consistent through the use of constants
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2022-01-14 12:19:46 -05:00 |
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Timothy Warren
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a3fdba4fe5
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Add 4th level type, completing section 5.17
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2022-01-14 10:47:43 -05:00 |
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Timothy Warren
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022a7921ce
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More cheating! (For developing purposes, of course ;) )
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2022-01-14 09:44:01 -05:00 |
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Timothy Warren
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93a1c30b4a
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Add buying and selling
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2022-01-13 11:29:20 -05:00 |
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Timothy Warren
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6d4f87b184
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Add gold
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2022-01-13 10:42:02 -05:00 |
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Timothy Warren
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847a577c3e
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Show carried weight, and apply inititative pentalties
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2022-01-13 10:29:58 -05:00 |
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Timothy Warren
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220b00c64c
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Add initiative penalties to items
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2022-01-13 10:14:13 -05:00 |
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Timothy Warren
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09de57f67f
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Add another set of keys for navigating diagonals
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2022-01-12 11:15:11 -05:00 |
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Timothy Warren
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d5c48247f3
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Complete Section 5.15
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2022-01-12 11:12:59 -05:00 |
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Timothy Warren
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f9e73479d0
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Extract spatial indexing (tile contents, and if a tile is blocked) into its own module
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2022-01-12 10:45:13 -05:00 |
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Timothy Warren
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eb29e28ec6
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Complete section 5.14, having refactored basically every system
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2022-01-11 15:35:59 -05:00 |
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Timothy Warren
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148e448d78
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Much more ai refactoring
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2022-01-11 14:16:23 -05:00 |
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Timothy Warren
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4e29cf25d6
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Update spawn file
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2022-01-11 10:36:13 -05:00 |
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Timothy Warren
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754118a209
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Refactor systems to be more generic
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2022-01-11 10:30:32 -05:00 |
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