Commit Graph

15 Commits

Author SHA1 Message Date
Timothy Warren
fd9f8e7463 Use new rng module instead of passing around a variable. Completes section 5.31 2022-02-03 14:59:35 -05:00
b115f43d5d Use :: prefix on external crates 2021-12-24 10:38:44 -05:00
Timothy Warren
f281a8be7a Add circular room builder, and finish section 4.16 2021-12-16 16:23:38 -05:00
Timothy Warren
d7b617474f Create basic room drawer 2021-12-16 16:07:33 -05:00
Timothy Warren
2ef1f3e1c8 Make map building random again, completes section 4.15 2021-12-16 14:26:50 -05:00
Timothy Warren
b0b154c8d7 Decompose bsp_dungeon builder into rooms, corridors, and sorting 2021-12-16 13:26:48 -05:00
Timothy Warren
ee5e690180 Clean up unused use statements 2021-12-15 12:08:23 -05:00
Timothy Warren
a6d37bf0dc Refactor voronoi map builder to use Rust builder pattern 2021-12-15 10:08:05 -05:00
ec6e44477b Refactor bsp_dungeon builder to use Rust builder pattern 2021-12-14 17:29:44 -05:00
Timothy Warren
99d5a78512 Fix some linting issues 2021-12-14 14:15:22 -05:00
9ff645066b Reorder use statements 2021-12-10 20:16:48 -05:00
Timothy Warren
28692ec50c Refactor entity (Enemy, Item, Equipment) spawning 2021-12-10 16:34:11 -05:00
Timothy Warren
54e9e684e7 Cleanup some code for the start of Section 4.12 2021-12-10 11:30:58 -05:00
Timothy Warren
c38a8f1629 Implement start of BSP Interior map builder (Section 4.4) 2021-12-03 10:00:19 -05:00
Timothy Warren
37b042e434 Add BSP map builder 2021-12-02 14:59:00 -05:00