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Commit Graph

16 Commits

Author SHA1 Message Date
Timothy Warren 8f10289ed6 Replace rltk with bracket_lib, removing one layer of module redirection 2022-02-04 14:09:48 -05:00
Timothy Warren 30de2cd7ce Use rltk prelude import instead of full paths 2022-02-03 15:16:41 -05:00
Timothy Warren c835100272 Create systems module, and move the Specs systems there 2022-02-03 09:45:29 -05:00
Timothy Warren 9fa0b46a16 Batch render tooltips, completing section 5.30 2022-02-02 14:43:09 -05:00
Timothy Warren 0b82f12bd8 Refactor the rest of the menus to use batch drawing 2022-02-02 13:46:44 -05:00
Timothy Warren f096aa36e9 Refactor item-related menus 2022-02-02 11:52:19 -05:00
Timothy Warren 61f2ec5d6a Batch draw the game hud 2022-02-02 11:02:18 -05:00
Timothy Warren c810310fc2 Officially cleanup gui module 2022-02-02 09:45:19 -05:00
Timothy Warren 83cab40c13 Add event counting to game log, completing section 5.29 2022-02-01 11:59:44 -05:00
Timothy Warren 830b721548 Allow multi-tile sized entities 2022-01-28 11:48:25 -05:00
Timothy Warren ee5db23f6b Refactor confusion effect, and update gui to show confusion status 2022-01-24 10:58:37 -05:00
Timothy Warren 66e58733f7 Add functionalty to identify items via a scroll 2022-01-21 16:16:48 -05:00
Timothy Warren 5c438cc3c0 Implement scrolls to uncurse cursed items 2022-01-21 11:57:36 -05:00
Timothy Warren 2b417847d9 Split gui menu creation into a sub-module 2022-01-21 11:55:29 -05:00
Timothy Warren 444b692779 Obfuscate names of scrolls and potions in other scenarios 2022-01-19 14:35:13 -05:00
Timothy Warren ce11412d54 split gui module into a folder 2022-01-19 13:31:06 -05:00