diff --git a/src/map_builders/common.rs b/src/map_builders/common.rs index 4adbf55..7c1ad89 100644 --- a/src/map_builders/common.rs +++ b/src/map_builders/common.rs @@ -2,6 +2,15 @@ use crate::{Map, Rect, TileType}; use std::cmp::{max, min}; use std::collections::HashMap; +#[derive(PartialEq, Copy, Clone)] +#[allow(dead_code)] +pub enum Symmetry { + None, + Horizontal, + Vertical, + Both, +} + pub fn apply_room_to_map(map: &mut Map, room: &Rect) { for y in room.y1 + 1..=room.y2 { for x in room.x1 + 1..=room.x2 { @@ -92,3 +101,68 @@ pub fn generate_voronoi_spawn_regions( noise_areas } + +pub fn paint(map: &mut Map, mode: Symmetry, brush_size: i32, x: i32, y: i32) { + match mode { + Symmetry::None => apply_paint(map, brush_size, x, y), + Symmetry::Horizontal => { + let center_x = map.width / 2; + if x == center_x { + apply_paint(map, brush_size, x, y); + } else { + let dist_x = i32::abs(center_x - x); + apply_paint(map, brush_size, center_x + dist_x, y); + apply_paint(map, brush_size, center_x - dist_x, y); + } + } + Symmetry::Vertical => { + let center_y = map.height / 2; + if y == center_y { + apply_paint(map, brush_size, x, y); + } else { + let dist_y = i32::abs(center_y - y); + apply_paint(map, brush_size, x, center_y + dist_y); + apply_paint(map, brush_size, x, center_y - dist_y); + } + } + Symmetry::Both => { + let center_x = map.width / 2; + let center_y = map.height / 2; + if x == center_x && y == center_y { + apply_paint(map, brush_size, x, y); + } else { + let dist_x = i32::abs(center_x - x); + apply_paint(map, brush_size, center_x + dist_x, y); + apply_paint(map, brush_size, center_x - dist_x, y); + let dist_y = i32::abs(center_y - y); + apply_paint(map, brush_size, x, center_y + dist_y); + apply_paint(map, brush_size, x, center_y - dist_y); + } + } + } +} + +fn apply_paint(map: &mut Map, brush_size: i32, x: i32, y: i32) { + match brush_size { + 1 => { + let digger_idx = map.xy_idx(x, y); + map.tiles[digger_idx] = TileType::Floor; + } + + _ => { + let half_brush_size = brush_size / 2; + for brush_y in y - half_brush_size..y + half_brush_size { + for brush_x in x - half_brush_size..x + half_brush_size { + if brush_x > 1 + && brush_x < map.width - 1 + && brush_y > 1 + && brush_y < map.height - 1 + { + let idx = map.xy_idx(brush_x, brush_y); + map.tiles[idx] = TileType::Floor; + } + } + } + } + } +} diff --git a/src/map_builders/dla.rs b/src/map_builders/dla.rs index 3afa4ea..c68a12e 100644 --- a/src/map_builders/dla.rs +++ b/src/map_builders/dla.rs @@ -1,5 +1,6 @@ use super::common::{ - generate_voronoi_spawn_regions, remove_unreachable_areas_returning_most_distant, + generate_voronoi_spawn_regions, paint, remove_unreachable_areas_returning_most_distant, + Symmetry, }; use super::MapBuilder; use crate::{components::Position, spawner, Map, TileType, SHOW_MAPGEN_VISUALIZER}; @@ -14,15 +15,6 @@ pub enum DLAAlgorithm { CentralAttractor, } -#[derive(PartialEq, Copy, Clone)] -#[allow(dead_code)] -pub enum DLASymmetry { - None, - Horizontal, - Vertical, - Both, -} - pub struct DLABuilder { map: Map, starting_position: Position, @@ -31,7 +23,7 @@ pub struct DLABuilder { noise_areas: HashMap>, algorithm: DLAAlgorithm, brush_size: i32, - symmetry: DLASymmetry, + symmetry: Symmetry, floor_percent: f32, } @@ -79,7 +71,7 @@ impl DLABuilder { noise_areas: HashMap::new(), algorithm: DLAAlgorithm::WalkOutwards, brush_size: 1, - symmetry: DLASymmetry::None, + symmetry: Symmetry::None, floor_percent: 0.25, } } @@ -110,7 +102,7 @@ impl DLABuilder { DLABuilder { algorithm: DLAAlgorithm::CentralAttractor, brush_size: 2, - symmetry: DLASymmetry::Horizontal, + symmetry: Symmetry::Horizontal, ..DLABuilder::new(new_depth) } } @@ -185,7 +177,13 @@ impl DLABuilder { digger_idx = self.map.xy_idx(digger_x, digger_y); } - self.paint(prev_x, prev_y) + paint( + &mut self.map, + self.symmetry, + self.brush_size, + prev_x, + prev_y, + ); } DLAAlgorithm::WalkOutwards => { @@ -221,7 +219,13 @@ impl DLABuilder { digger_idx = self.map.xy_idx(digger_x, digger_y); } - self.paint(digger_x, digger_y); + paint( + &mut self.map, + self.symmetry, + self.brush_size, + digger_x, + digger_y, + ); } DLAAlgorithm::CentralAttractor => { @@ -246,7 +250,13 @@ impl DLABuilder { digger_idx = self.map.xy_idx(digger_x, digger_y); } - self.paint(prev_x, prev_y); + paint( + &mut self.map, + self.symmetry, + self.brush_size, + prev_x, + prev_y, + ); } } @@ -271,70 +281,4 @@ impl DLABuilder { // Now we build a noise map for use in spawning entities later self.noise_areas = generate_voronoi_spawn_regions(&self.map, &mut rng); } - - fn paint(&mut self, x: i32, y: i32) { - match self.symmetry { - DLASymmetry::None => self.apply_paint(x, y), - DLASymmetry::Horizontal => { - let center_x = self.map.width / 2; - if x == center_x { - self.apply_paint(x, y); - } else { - let dist_x = i32::abs(center_x - x); - self.apply_paint(center_x + dist_x, y); - self.apply_paint(center_x - dist_x, y); - } - } - DLASymmetry::Vertical => { - let center_y = self.map.height / 2; - if y == center_y { - self.apply_paint(x, y); - } else { - let dist_y = i32::abs(center_y - y); - self.apply_paint(x, center_y + dist_y); - self.apply_paint(x, center_y - dist_y); - } - } - DLASymmetry::Both => { - let center_x = self.map.width / 2; - let center_y = self.map.height / 2; - if x == center_x && y == center_y { - self.apply_paint(x, y); - } else { - let dist_x = i32::abs(center_x - x); - self.apply_paint(center_x + dist_x, y); - self.apply_paint(center_x - dist_x, y); - let dist_y = i32::abs(center_y - y); - self.apply_paint(x, center_y + dist_y); - self.apply_paint(x, center_y - dist_y); - } - } - } - let digger_idx = self.map.xy_idx(x, y); - self.map.tiles[digger_idx] = TileType::Floor; - } - - fn apply_paint(&mut self, x: i32, y: i32) { - match self.brush_size { - 1 => { - let digger_idx = self.map.xy_idx(x, y); - self.map.tiles[digger_idx] = TileType::Floor; - } - _ => { - let half_brush_size = self.brush_size / 2; - for brush_y in y - half_brush_size..y + half_brush_size { - for brush_x in x - half_brush_size..x + half_brush_size { - if brush_x > 1 - && brush_x < self.map.width - 1 - && brush_y > 1 - && brush_y < self.map.height - 1 - { - let idx = self.map.xy_idx(brush_x, brush_y); - self.map.tiles[idx] = TileType::Floor; - } - } - } - } - } - } }