Clean up modules and their use statements in the main file
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14895dac8f
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35
src/main.rs
35
src/main.rs
@ -2,29 +2,30 @@ use rltk::{GameState, Point, Rltk};
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use specs::prelude::*;
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mod components;
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pub use components::*;
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mod map;
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pub use map::*;
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mod player;
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use player::*;
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mod rect;
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pub use rect::Rect;
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mod visibility_system;
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use visibility_system::VisibilitySystem;
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mod monster_ai_system;
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use monster_ai_system::MonsterAI;
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mod map_indexing_system;
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use map_indexing_system::MapIndexingSystem;
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mod melee_combat_system;
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use melee_combat_system::MeleeCombatSystem;
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mod damage_system;
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use damage_system::DamageSystem;
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mod gamelog;
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mod gui;
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pub use gamelog::GameLog;
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mod inventory_system;
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mod map;
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mod map_indexing_system;
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mod melee_combat_system;
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mod monster_ai_system;
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mod player;
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mod rect;
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mod spawner;
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mod visibility_system;
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pub use components::*;
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use damage_system::DamageSystem;
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pub use gamelog::GameLog;
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use inventory_system::{ItemCollectionSystem, PotionUseSystem};
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pub use map::*;
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use map_indexing_system::MapIndexingSystem;
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use melee_combat_system::MeleeCombatSystem;
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use monster_ai_system::MonsterAI;
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use player::*;
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pub use rect::Rect;
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use visibility_system::VisibilitySystem;
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pub const MAP_SIZE: usize = 80 * 50;
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