Add new mushroom-based level
This commit is contained in:
parent
04db51ca03
commit
b8e02e550e
@ -360,6 +360,7 @@ pub fn level_builder(
|
|||||||
5 => limestone_transition_builder(new_depth, rng, width, height),
|
5 => limestone_transition_builder(new_depth, rng, width, height),
|
||||||
6 => dwarf_fort_builder(new_depth, rng, width, height),
|
6 => dwarf_fort_builder(new_depth, rng, width, height),
|
||||||
7 => mushroom_entrance(new_depth, rng, width, height),
|
7 => mushroom_entrance(new_depth, rng, width, height),
|
||||||
|
8 => mushroom_builder(new_depth, rng, width, height),
|
||||||
_ => random_builder(new_depth, rng, width, height),
|
_ => random_builder(new_depth, rng, width, height),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -24,3 +24,22 @@ pub fn mushroom_entrance(
|
|||||||
|
|
||||||
chain
|
chain
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn mushroom_builder(
|
||||||
|
new_depth: i32,
|
||||||
|
_rng: &mut ::rltk::RandomNumberGenerator,
|
||||||
|
width: i32,
|
||||||
|
height: i32,
|
||||||
|
) -> BuilderChain {
|
||||||
|
let mut chain = BuilderChain::new(new_depth, width, height, "Into the Mushroom Grove");
|
||||||
|
chain
|
||||||
|
.start_with(CellularAutomataBuilder::new())
|
||||||
|
.with(WaveformCollapseBuilder::new())
|
||||||
|
.with(AreaStartingPosition::new(XStart::Center, YStart::Center))
|
||||||
|
.with(CullUnreachable::new())
|
||||||
|
.with(AreaStartingPosition::new(XStart::Right, YStart::Center))
|
||||||
|
.with(AreaEndingPosition::new(XEnd::Left, YEnd::Center))
|
||||||
|
.with(VoronoiSpawning::new());
|
||||||
|
|
||||||
|
chain
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user