Tweak door behavior, completing section 4.18
This commit is contained in:
parent
1e969db5b0
commit
6af7476c51
@ -299,6 +299,15 @@ pub fn random_builder(new_depth: i32, rng: &mut RandomNumberGenerator) -> Builde
|
||||
|
||||
if rng.roll_dice(1, 3) == 1 {
|
||||
builder.with(WaveformCollapseBuilder::new());
|
||||
|
||||
// Now set the start to a random starting area
|
||||
let (start_x, start_y) = random_start_position(rng);
|
||||
builder.with(AreaStartingPosition::new(start_x, start_y));
|
||||
|
||||
// Setup an exit and spawn mobs
|
||||
builder
|
||||
.with(VoronoiSpawning::new())
|
||||
.with(DistantExit::new());
|
||||
}
|
||||
|
||||
if rng.roll_dice(1, 20) == 1 {
|
||||
|
@ -18,7 +18,7 @@ impl DoorPlacement {
|
||||
Box::new(DoorPlacement {})
|
||||
}
|
||||
|
||||
fn doors(&mut self, _rng: &mut RandomNumberGenerator, build_data: &mut BuilderMap) {
|
||||
fn doors(&mut self, rng: &mut RandomNumberGenerator, build_data: &mut BuilderMap) {
|
||||
if let Some(halls_original) = &build_data.corridors {
|
||||
let halls = halls_original.clone();
|
||||
for hall in halls.iter() {
|
||||
@ -33,7 +33,10 @@ impl DoorPlacement {
|
||||
// There are no corridors - scan for possible places
|
||||
let tiles = build_data.map.tiles.clone();
|
||||
for (i, tile) in tiles.iter().enumerate() {
|
||||
if *tile == TileType::Floor && self.door_possible(build_data, i) {
|
||||
if *tile == TileType::Floor
|
||||
&& self.door_possible(build_data, i)
|
||||
&& rng.roll_dice(1, 3) == 1
|
||||
{
|
||||
build_data.spawn_list.push((i, "Door".to_string()));
|
||||
}
|
||||
}
|
||||
@ -41,6 +44,13 @@ impl DoorPlacement {
|
||||
}
|
||||
|
||||
fn door_possible(&self, build_data: &mut BuilderMap, idx: usize) -> bool {
|
||||
// Check that there isn't already something in this tile
|
||||
for spawn in build_data.spawn_list.iter() {
|
||||
if spawn.0 == idx {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
let width = build_data.map.width as usize;
|
||||
let height = build_data.map.height as usize;
|
||||
let x = idx % width;
|
||||
|
Loading…
Reference in New Issue
Block a user