2021-12-24 10:38:44 -05:00
|
|
|
use ::specs::prelude::*;
|
2021-10-29 15:15:22 -04:00
|
|
|
|
2022-01-28 13:47:16 -05:00
|
|
|
use crate::components::{
|
|
|
|
AreaOfEffect, Equipped, InBackpack, LootTable, Name, OnDeath, Player, Pools, Position,
|
|
|
|
};
|
|
|
|
use crate::effects::*;
|
2022-01-12 11:12:59 -05:00
|
|
|
use crate::raws::{self, SpawnType, RAWS};
|
2022-02-03 14:59:35 -05:00
|
|
|
use crate::rng::roll_dice;
|
2022-02-01 10:39:46 -05:00
|
|
|
use crate::{colors, gamelog, Map, RunState};
|
2021-10-29 15:15:22 -04:00
|
|
|
|
|
|
|
pub fn delete_the_dead(ecs: &mut World) {
|
|
|
|
let mut dead: Vec<Entity> = Vec::new();
|
|
|
|
|
|
|
|
// Scope for the sake of the borrow checker
|
|
|
|
{
|
2022-01-03 16:30:14 -05:00
|
|
|
let combat_stats = ecs.read_storage::<Pools>();
|
2021-10-29 15:15:22 -04:00
|
|
|
let players = ecs.read_storage::<Player>();
|
2021-11-01 14:46:45 -04:00
|
|
|
let names = ecs.read_storage::<Name>();
|
2021-10-29 15:15:22 -04:00
|
|
|
let entities = ecs.entities();
|
2021-11-01 14:46:45 -04:00
|
|
|
|
2021-10-29 15:15:22 -04:00
|
|
|
for (entity, stats) in (&entities, &combat_stats).join() {
|
2022-01-03 16:30:14 -05:00
|
|
|
if stats.hit_points.current < 1 {
|
|
|
|
match players.get(entity) {
|
2021-11-01 14:46:45 -04:00
|
|
|
None => {
|
2021-11-19 19:52:15 -05:00
|
|
|
if let Some(victim_name) = names.get(entity) {
|
2022-02-01 10:39:46 -05:00
|
|
|
gamelog::color_line(colors::RED, &victim_name.name)
|
|
|
|
.append("is dead!")
|
|
|
|
.log();
|
2021-11-01 14:46:45 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
dead.push(entity)
|
|
|
|
}
|
2021-11-15 13:27:40 -05:00
|
|
|
Some(_) => {
|
|
|
|
let mut runstate = ecs.write_resource::<RunState>();
|
|
|
|
*runstate = RunState::GameOver;
|
|
|
|
}
|
2021-10-29 15:15:22 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-01-04 16:17:45 -05:00
|
|
|
// Drop everything held by dead people
|
2022-01-05 10:01:05 -05:00
|
|
|
let mut to_spawn: Vec<(String, Position)> = Vec::new();
|
2022-01-04 16:17:45 -05:00
|
|
|
{
|
|
|
|
// To avoid hold of borrowed entires, use a scope
|
|
|
|
let mut to_drop: Vec<(Entity, Position)> = Vec::new();
|
|
|
|
let entities = ecs.entities();
|
|
|
|
let mut equipped = ecs.write_storage::<Equipped>();
|
|
|
|
let mut carried = ecs.write_storage::<InBackpack>();
|
|
|
|
let mut positions = ecs.write_storage::<Position>();
|
2022-01-05 10:01:05 -05:00
|
|
|
let loot_tables = ecs.read_storage::<LootTable>();
|
2022-01-04 16:17:45 -05:00
|
|
|
|
|
|
|
for victim in dead.iter() {
|
2022-01-05 10:01:05 -05:00
|
|
|
let pos = positions.get(*victim);
|
2022-01-04 16:17:45 -05:00
|
|
|
for (entity, equipped) in (&entities, &equipped).join() {
|
|
|
|
if equipped.owner == *victim {
|
|
|
|
// Drop their stuff
|
2022-01-05 10:01:05 -05:00
|
|
|
if let Some(pos) = pos {
|
2022-01-04 16:17:45 -05:00
|
|
|
to_drop.push((entity, *pos));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for (entity, backpack) in (&entities, &carried).join() {
|
|
|
|
if backpack.owner == *victim {
|
|
|
|
// Drop their stuff
|
2022-01-05 10:01:05 -05:00
|
|
|
if let Some(pos) = pos {
|
2022-01-04 16:17:45 -05:00
|
|
|
to_drop.push((entity, *pos));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2022-01-05 10:01:05 -05:00
|
|
|
|
|
|
|
if let Some(table) = loot_tables.get(*victim) {
|
|
|
|
let drop_finder =
|
2022-02-03 14:59:35 -05:00
|
|
|
raws::get_item_drop(&crate::raws::RAWS.lock().unwrap(), &table.table);
|
2022-01-05 10:01:05 -05:00
|
|
|
if let Some(tag) = drop_finder {
|
|
|
|
if let Some(pos) = pos {
|
|
|
|
to_spawn.push((tag, *pos));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2022-01-04 16:17:45 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
for drop in to_drop.iter() {
|
|
|
|
equipped.remove(drop.0);
|
|
|
|
carried.remove(drop.0);
|
|
|
|
positions
|
|
|
|
.insert(drop.0, drop.1)
|
|
|
|
.expect("Unable to insert position");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-01-05 10:01:05 -05:00
|
|
|
{
|
|
|
|
for drop in to_spawn.iter() {
|
2022-01-12 11:12:59 -05:00
|
|
|
raws::spawn_named_item(
|
2022-01-05 10:01:05 -05:00
|
|
|
&RAWS.lock().unwrap(),
|
|
|
|
ecs,
|
|
|
|
&drop.0,
|
|
|
|
SpawnType::AtPosition {
|
|
|
|
x: drop.1.x,
|
|
|
|
y: drop.1.y,
|
|
|
|
},
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-01-28 13:47:16 -05:00
|
|
|
// Fire death events
|
|
|
|
for victim in dead.iter() {
|
|
|
|
let death_effects = ecs.read_storage::<OnDeath>();
|
|
|
|
if let Some(death_effect) = death_effects.get(*victim) {
|
|
|
|
for effect in death_effect.abilities.iter() {
|
2022-02-03 14:59:35 -05:00
|
|
|
if roll_dice(1, 100) <= (effect.chance * 100.0) as i32 {
|
2022-01-28 13:47:16 -05:00
|
|
|
let map = ecs.fetch::<Map>();
|
|
|
|
if let Some(pos) = ecs.read_storage::<Position>().get(*victim) {
|
|
|
|
let spell_entity =
|
|
|
|
crate::raws::find_spell_entity(ecs, &effect.spell).unwrap();
|
|
|
|
let tile_idx = map.xy_idx(pos.x, pos.y);
|
|
|
|
let target = if let Some(aoe) =
|
|
|
|
ecs.read_storage::<AreaOfEffect>().get(spell_entity)
|
|
|
|
{
|
|
|
|
Targets::Tiles {
|
|
|
|
tiles: aoe_tiles(&map, rltk::Point::new(pos.x, pos.y), aoe.radius),
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
Targets::Tile {
|
|
|
|
tile_idx: tile_idx as i32,
|
|
|
|
}
|
|
|
|
};
|
|
|
|
add_effect(
|
|
|
|
None,
|
|
|
|
EffectType::SpellUse {
|
|
|
|
spell: crate::raws::find_spell_entity(ecs, &effect.spell).unwrap(),
|
|
|
|
},
|
|
|
|
target,
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-10-29 15:15:22 -04:00
|
|
|
for victim in dead {
|
|
|
|
ecs.delete_entity(victim)
|
|
|
|
.expect("Unable to delete the dead");
|
|
|
|
}
|
|
|
|
}
|