roguelike-game/raws/spawns.json

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{
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"items": [
{
"name": "Health Potion",
"renderable": {
"glyph": "!",
"fg": "#FF00FF",
"bg": "#000000",
"order": 2
},
"consumable": {
"effects": {
"provides_healing": "8"
}
}
},
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{
"name": "Magic Missile Scroll",
"renderable": {
"glyph": ")",
"fg": "#00FFFF",
"bg": "#000000",
"order": 2
},
"consumable": {
"effects": {
"ranged": "6",
"damage": "20"
}
}
},
{
"name": "Fireball Scroll",
"renderable": {
"glyph": ")",
"fg": "#FFA500",
"bg": "#000000",
"order": 2
},
"consumable": {
"effects": {
"ranged": "6",
"damage": "20",
"area_of_effect": "3"
}
}
},
{
"name": "Confusion Scroll",
"renderable": {
"glyph": ")",
"fg": "#FFAAAA",
"bg": "#000000",
"order": 2
},
"consumable": {
"effects": {
"ranged": "6",
"damage": "20",
"confusion": "4"
}
}
},
{
"name": "Magic Mapping Scroll",
"renderable": {
"glyph": ")",
"fg": "#AAAAFF",
"bg": "#000000",
"order": 2
},
"consumable": {
"effects": {
"magic_mapping": ""
}
}
},
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{
"name": "Rations",
"renderable": {
"glyph": "%",
"fg": "#00FF00",
"bg": "#000000",
"order": 2
},
"consumable": {
"effects": {
"food": ""
}
}
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},
{
"name": "Dagger",
"renderable": {
"glyph": "/",
"fg": "#FFAAAA",
"bg": "#000000",
"order": 2
},
"weapon": {
"range": "melee",
"power_bonus": 2
}
},
{
"name": "Longsword",
"renderable": {
"glyph": "/",
"fg": "#FFAAFF",
"bg": "#000000",
"order": 2
},
"weapon": {
"range": "melee",
"power_bonus": 4
}
},
{
"name": "Shield",
"renderable": {
"glyph": "[",
"fg": "#00AAFF",
"bg": "#000000",
"order": 2
},
"shield": {
"defense_bonus": 1
}
},
{
"name": "Tower Shield",
"renderable": {
"glyph": "[",
"fg": "#00FFFF",
"bg": "#000000",
"order": 2
},
"shield": {
"defense_bonus": 3
}
}
],
"mobs": [
{
"name": "Orc",
"renderable": {
"glyph": "o",
"fg": "#FF0000",
"bg": "#000000",
"order": 1
},
"blocks_tile": true,
"stats": {
"max_hp": 16,
"hp": 16,
"defense": 1,
"power": 4
},
"vision_range": 8
},
{
"name": "Goblin",
"renderable": {
"glyph": "g",
"fg": "#FF0000",
"bg": "#000000",
"order": 1
},
"blocks_tile": true,
"stats": {
"max_hp": 8,
"hp": 8,
"defense": 1,
"power": 3
},
"vision_range": 8
}
],
"props": [
{
"name": "Bear Trap",
"renderable": {
"glyph": "^",
"fg": "#FF0000",
"bg": "#000000",
"order": 2
},
"hidden": true,
"entry_trigger": {
"effects": {
"damage": "6",
"single_activation": "1"
}
}
},
{
"name": "Door",
"renderable": {
"glyph": "+",
"fg": "#805A46",
"bg": "#000000",
"order": 2
},
"hidden": false,
"blocks_tile": true,
"blocks_visibility": true,
"door_open": true
}
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]
}