77 lines
1.9 KiB
Rust
77 lines
1.9 KiB
Rust
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use super::MapBuilder;
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use crate::{components::Position, spawner, Map, TileType, SHOW_MAPGEN_VISUALIZER};
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use rltk::RandomNumberGenerator;
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use specs::prelude::*;
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use std::collections::HashMap;
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pub struct DrunkardsWalkBuilder {
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map: Map,
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starting_position: Position,
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depth: i32,
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history: Vec<Map>,
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noise_areas: HashMap<i32, Vec<usize>>,
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}
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impl MapBuilder for DrunkardsWalkBuilder {
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fn build_map(&mut self) {
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self.build();
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}
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fn spawn_entities(&mut self, ecs: &mut World) {
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for area in self.noise_areas.iter() {
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spawner::spawn_region(ecs, area.1, self.depth);
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}
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}
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fn get_map(&self) -> Map {
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self.map.clone()
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}
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fn get_starting_position(&self) -> Position {
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self.starting_position
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}
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fn get_snapshot_history(&self) -> Vec<Map> {
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self.history.clone()
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}
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fn take_snapshot(&mut self) {
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if SHOW_MAPGEN_VISUALIZER {
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let mut snapshot = self.map.clone();
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for v in snapshot.revealed_tiles.iter_mut() {
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*v = true;
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}
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self.history.push(snapshot);
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}
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}
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}
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impl DrunkardsWalkBuilder {
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pub fn new(new_depth: i32) -> DrunkardsWalkBuilder {
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DrunkardsWalkBuilder {
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map: Map::new(new_depth),
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starting_position: Position::default(),
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depth: new_depth,
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history: Vec::new(),
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noise_areas: HashMap::new(),
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}
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}
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#[allow(clippy::map_entry)]
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fn build(&mut self) {
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// let mut rng = RandomNumberGenerator::new();
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// Set a central starting point
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self.starting_position = Position {
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x: self.map.width / 2,
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y: self.map.height / 2,
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};
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let start_idx = self
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.map
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.xy_idx(self.starting_position.x, self.starting_position.y);
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self.map.tiles[start_idx] = TileType::Floor;
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// @TODO implement the rest
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}
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}
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