scroll/src/common/editor.ts

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import Ansi, { KeyCommand } from './ansi.ts';
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import Buffer from './buffer.ts';
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import Document from './document.ts';
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import { IPoint, ITerminalSize, logToFile, VERSION } from './mod.ts';
import { ctrlKey } from './utils.ts';
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export class Editor {
/**
* The output buffer for the terminal
* @private
*/
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#buffer: Buffer;
/**
* The size of the screen in rows/columns
* @private
*/
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#screen: ITerminalSize;
/**
* The current location of the mouse cursor
* @private
*/
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#cursor: IPoint;
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/**
* The current scrolling offset
*/
#offset: IPoint;
/**
* The document being edited
* @private
*/
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#document: Document;
constructor(terminalSize: ITerminalSize) {
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this.#buffer = new Buffer();
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this.#screen = terminalSize;
this.#cursor = {
x: 0,
y: 0,
};
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this.#offset = {
x: 0,
y: 0,
};
this.#document = Document.empty();
}
public async open(filename: string): Promise<Editor> {
await this.#document.open(filename);
return this;
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}
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// --------------------------------------------------------------------------
// Command/input mapping
// --------------------------------------------------------------------------
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/**
* Determine what to do based on input
* @param input - the decoded chunk of stdin
*/
public processKeyPress(input: string): boolean {
switch (input) {
case ctrlKey('q'):
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this.clearScreen().then(() => {});
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return false;
case KeyCommand.Home:
this.#cursor.x = 0;
break;
case KeyCommand.End:
this.#cursor.x = this.#screen.cols - 1;
break;
case KeyCommand.PageUp:
case KeyCommand.PageDown:
{
let times = this.#screen.rows;
while (times--) {
this.moveCursor(
input === KeyCommand.PageUp
? KeyCommand.ArrowUp
: KeyCommand.ArrowDown,
);
}
}
break;
case KeyCommand.ArrowUp:
case KeyCommand.ArrowDown:
case KeyCommand.ArrowRight:
case KeyCommand.ArrowLeft:
this.moveCursor(input);
break;
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}
return true;
}
private moveCursor(char: string): void {
switch (char) {
case KeyCommand.ArrowLeft:
if (this.#cursor.x > 0) {
this.#cursor.x--;
}
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break;
case KeyCommand.ArrowRight:
if (this.#cursor.x < this.#screen.cols) {
this.#cursor.x++;
}
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break;
case KeyCommand.ArrowUp:
if (this.#cursor.y > 0) {
this.#cursor.y--;
}
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break;
case KeyCommand.ArrowDown:
if (this.#cursor.y < this.#screen.rows) {
this.#cursor.y++;
}
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break;
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}
}
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private scroll(): void {
if (this.#cursor.y < this.#offset.y) {
this.#offset.y = this.#cursor.y;
}
if (this.#cursor.y >= this.#offset.y + this.#screen.rows) {
this.#offset.y = this.#cursor.y - this.#screen.rows + 1;
}
}
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// --------------------------------------------------------------------------
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// Terminal Output / Drawing
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// --------------------------------------------------------------------------
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/**
* Clear the screen and write out the buffer
*/
public async refreshScreen(): Promise<void> {
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this.scroll();
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this.#buffer.append(Ansi.HideCursor);
this.#buffer.append(Ansi.ResetCursor);
this.drawRows();
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this.#buffer.append(
Ansi.moveCursor(this.#cursor.y, this.#cursor.x),
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);
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this.#buffer.append(Ansi.ShowCursor);
await this.#buffer.flush();
}
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private async clearScreen(): Promise<void> {
this.#buffer.append(Ansi.ClearScreen);
this.#buffer.append(Ansi.ResetCursor);
await this.#buffer.flush();
}
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private drawRows(): void {
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for (let y = 0; y < this.#screen.rows; y++) {
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let filerow = y + this.#offset.y;
if (filerow >= this.#document.numRows) {
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this.drawPlaceholderRow(y);
} else {
this.drawFileRow(y);
}
}
}
private drawFileRow(y: number): void {
const row = this.#document.row(y);
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if (row === null) {
logToFile(`Warning: trying to draw non-existent row '${y}'`);
return this.drawPlaceholderRow(y);
}
let len = row.chars.length ?? 0;
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if (len > this.#screen.cols) {
len = this.#screen.cols;
}
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this.#buffer.append(row.toString(), len);
this.#buffer.appendLine(Ansi.ClearLine);
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}
private drawPlaceholderRow(y: number): void {
if (y === Math.trunc(this.#screen.rows / 2) && this.#document.isEmpty()) {
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const message = `Kilo editor -- version ${VERSION}`;
const messageLen = (message.length > this.#screen.cols)
? this.#screen.cols
: message.length;
let padding = Math.trunc((this.#screen.cols - messageLen) / 2);
if (padding > 0) {
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this.#buffer.append('~');
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padding -= 1;
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this.#buffer.append(' '.repeat(padding));
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}
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this.#buffer.append(message, messageLen);
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} else {
this.#buffer.append('~');
}
this.#buffer.append(Ansi.ClearLine);
if (y < this.#screen.rows - 1) {
this.#buffer.appendLine();
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}
}
}