Add Error Modal

This commit is contained in:
Timothy Warren 2018-05-01 16:58:24 -04:00
parent da94a5ac68
commit a1eaf1fba6
2 changed files with 370 additions and 333 deletions

View File

@ -30,7 +30,7 @@ const env = getClientEnvironment(publicUrl);
// Assert this just to be safe.
// Development builds of Inferno are slow and not intended for production.
if (env.stringified['process.env'].NODE_ENV !== '"production"') {
throw new Error('Production builds must have NODE_ENV=production.');
throw new Error('Production builds must have NODE_ENV=production.');
}
// Note: defined here because it will be used more than once.
@ -41,286 +41,286 @@ const cssFilename = 'static/css/[name].[contenthash:8].css';
// However, our output is structured with css, js and media folders.
// To have this structure working with relative paths, we have to use custom options.
const extractTextPluginOptions = shouldUseRelativeAssetPaths
? // Making sure that the publicPath goes back to to build folder.
{ publicPath: Array(cssFilename.split('/').length).join('../') }
: {};
? // Making sure that the publicPath goes back to to build folder.
{publicPath: Array(cssFilename.split('/').length).join('../')}
: {};
// This is the production configuration.
// It compiles slowly and is focused on producing a fast and minimal bundle.
// The development configuration is different and lives in a separate file.
module.exports = {
// Don't attempt to continue if there are any errors.
bail: true,
// We generate sourcemaps in production. This is slow but gives good results.
// You can exclude the *.map files from the build during deployment.
devtool: shouldUseSourceMap ? 'source-map' : false,
// In production, we only want to load the polyfills and the app code.
entry: [require.resolve('./polyfills'), paths.appIndexJs],
output: {
// The build folder.
path: paths.appBuild,
// Generated JS file names (with nested folders).
// There will be one main bundle, and one file per asynchronous chunk.
// We don't currently advertise code splitting but Webpack supports it.
filename: 'static/js/[name].[chunkhash:8].js',
chunkFilename: 'static/js/[name].[chunkhash:8].chunk.js',
// We inferred the "public path" (such as / or /my-project) from homepage.
publicPath: publicPath,
// Point sourcemap entries to original disk location (format as URL on Windows)
devtoolModuleFilenameTemplate: info =>
path
.relative(paths.appSrc, info.absoluteResourcePath)
.replace(/\\/g, '/'),
},
resolve: {
// This allows you to set a fallback for where Webpack should look for modules.
// We placed these paths second because we want `node_modules` to "win"
// if there are any conflicts. This matches Node resolution mechanism.
// https://github.com/infernojs/create-inferno-app/issues/253
modules: ['node_modules', paths.appNodeModules].concat(
// It is guaranteed to exist because we tweak it in `env.js`
process.env.NODE_PATH.split(path.delimiter).filter(Boolean)
),
// These are the reasonable defaults supported by the Node ecosystem.
// We also include JSX as a common component filename extension to support
// some tools, although we do not recommend using it, see:
// https://github.com/infernojs/create-inferno-app/issues/290
// `web` extension prefixes have been added for better support
// for React Native Web.
extensions: ['.web.js', '.mjs', '.js', '.json', '.web.jsx', '.jsx'],
plugins: [
// Prevents users from importing files from outside of src/ (or node_modules/).
// This often causes confusion because we only process files within src/ with babel.
// To fix this, we prevent you from importing files out of src/ -- if you'd like to,
// please link the files into your node_modules/ and let module-resolution kick in.
// Make sure your source files are compiled, as they will not be processed in any way.
new ModuleScopePlugin(paths.appSrc, [paths.appPackageJson]),
],
},
module: {
strictExportPresence: true,
rules: [
// TODO: Disable require.ensure as it's not a standard language feature.
// We are waiting for https://github.com/facebookincubator/create-inferno-app/issues/2176.
// { parser: { requireEnsure: false } },
// Don't attempt to continue if there are any errors.
bail: true,
// We generate sourcemaps in production. This is slow but gives good results.
// You can exclude the *.map files from the build during deployment.
devtool: shouldUseSourceMap ? 'source-map' : false,
// In production, we only want to load the polyfills and the app code.
entry: [require.resolve('./polyfills'), paths.appIndexJs],
output: {
// The build folder.
path: paths.appBuild,
// Generated JS file names (with nested folders).
// There will be one main bundle, and one file per asynchronous chunk.
// We don't currently advertise code splitting but Webpack supports it.
filename: 'static/js/[name].[chunkhash:8].js',
chunkFilename: 'static/js/[name].[chunkhash:8].chunk.js',
// We inferred the "public path" (such as / or /my-project) from homepage.
publicPath: publicPath,
// Point sourcemap entries to original disk location (format as URL on Windows)
devtoolModuleFilenameTemplate: info =>
path
.relative(paths.appSrc, info.absoluteResourcePath)
.replace(/\\/g, '/'),
},
resolve: {
// This allows you to set a fallback for where Webpack should look for modules.
// We placed these paths second because we want `node_modules` to "win"
// if there are any conflicts. This matches Node resolution mechanism.
// https://github.com/infernojs/create-inferno-app/issues/253
modules: ['node_modules', paths.appNodeModules].concat(
// It is guaranteed to exist because we tweak it in `env.js`
process.env.NODE_PATH.split(path.delimiter).filter(Boolean),
),
// These are the reasonable defaults supported by the Node ecosystem.
// We also include JSX as a common component filename extension to support
// some tools, although we do not recommend using it, see:
// https://github.com/infernojs/create-inferno-app/issues/290
// `web` extension prefixes have been added for better support
// for React Native Web.
extensions: ['.web.js', '.mjs', '.js', '.json', '.web.jsx', '.jsx'],
plugins: [
// Prevents users from importing files from outside of src/ (or node_modules/).
// This often causes confusion because we only process files within src/ with babel.
// To fix this, we prevent you from importing files out of src/ -- if you'd like to,
// please link the files into your node_modules/ and let module-resolution kick in.
// Make sure your source files are compiled, as they will not be processed in any way.
new ModuleScopePlugin(paths.appSrc, [paths.appPackageJson]),
],
},
module: {
strictExportPresence: true,
rules: [
// TODO: Disable require.ensure as it's not a standard language feature.
// We are waiting for https://github.com/facebookincubator/create-inferno-app/issues/2176.
// { parser: { requireEnsure: false } },
// First, run the linter.
// It's important to do this before Babel processes the JS.
{
test: /\.(js|jsx|mjs)$/,
enforce: 'pre',
use: [
{
options: {
formatter: eslintFormatter,
eslintPath: require.resolve('eslint'),
// First, run the linter.
// It's important to do this before Babel processes the JS.
{
test: /\.(js|jsx|mjs)$/,
enforce: 'pre',
use: [
{
options: {
formatter: eslintFormatter,
eslintPath: require.resolve('eslint'),
},
loader: require.resolve('eslint-loader'),
},
],
include: paths.appSrc,
},
{
// "oneOf" will traverse all following loaders until one will
// match the requirements. When no loader matches it will fall
// back to the "file" loader at the end of the loader list.
oneOf: [
// "url" loader works just like "file" loader but it also embeds
// assets smaller than specified size as data URLs to avoid requests.
{
test: [/\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/],
loader: require.resolve('url-loader'),
options: {
limit: 10000,
name: 'static/media/[name].[hash:8].[ext]',
},
},
// Process JS with Babel.
{
test: /\.(js|jsx|mjs)$/,
include: paths.appSrc,
loader: require.resolve('babel-loader'),
options: {
},
loader: require.resolve('eslint-loader'),
},
],
include: paths.appSrc,
},
{
// "oneOf" will traverse all following loaders until one will
// match the requirements. When no loader matches it will fall
// back to the "file" loader at the end of the loader list.
oneOf: [
// "url" loader works just like "file" loader but it also embeds
// assets smaller than specified size as data URLs to avoid requests.
{
test: [/\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/],
loader: require.resolve('url-loader'),
options: {
limit: 10000,
name: 'static/media/[name].[hash:8].[ext]',
},
},
// Process JS with Babel.
{
test: /\.(js|jsx|mjs)$/,
include: paths.appSrc,
loader: require.resolve('babel-loader'),
options: {
compact: true,
},
},
// The notation here is somewhat confusing.
// "css" loader resolves paths in CSS and adds assets as dependencies.
// "style" loader normally turns CSS into JS modules injecting <style>,
// but unlike in development configuration, we do something different.
// `ExtractTextPlugin` first applies the "postcss" and "css" loaders
// (second argument), then grabs the result CSS and puts it into a
// separate file in our build process. This way we actually ship
// a single CSS file in production instead of JS code injecting <style>
// tags. If you use code splitting, however, any async bundles will still
// use the "style" loader inside the async code so CSS from them won't be
// in the main CSS file.
{
test: /\.css$/,
loader: ExtractTextPlugin.extract(
Object.assign(
{
fallback: {
loader: require.resolve('style-loader'),
options: {
hmr: false,
},
},
use: [
{
loader: require.resolve('css-loader'),
options: {
importLoaders: 1,
minimize: true,
sourceMap: shouldUseSourceMap,
},
},
{
loader: require.resolve('postcss-loader'),
options: {
// Necessary for external CSS imports to work
// https://github.com/facebookincubator/create-react-app/issues/2677
ident: 'postcss',
plugins: () => [
require('postcss-flexbugs-fixes'),
],
},
},
],
},
extractTextPluginOptions
)
),
// Note: this won't work without `new ExtractTextPlugin()` in `plugins`.
},
// "file" loader makes sure assets end up in the `build` folder.
// When you `import` an asset, you get its filename.
// This loader doesn't use a "test" so it will catch all modules
// that fall through the other loaders.
{
loader: require.resolve('file-loader'),
// Exclude `js` files to keep "css" loader working as it injects
// it's runtime that would otherwise processed through "file" loader.
// Also exclude `html` and `json` extensions so they get processed
// by webpacks internal loaders.
exclude: [/\.(js|jsx|mjs)$/, /\.html$/, /\.json$/],
options: {
name: 'static/media/[name].[hash:8].[ext]',
},
},
// ** STOP ** Are you adding a new loader?
// Make sure to add the new loader(s) before the "file" loader.
],
},
],
},
plugins: [
// Makes some environment variables available in index.html.
// The public URL is available as %PUBLIC_URL% in index.html, e.g.:
// <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
// In production, it will be an empty string unless you specify "homepage"
// in `package.json`, in which case it will be the pathname of that URL.
new InterpolateHtmlPlugin(env.raw),
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin({
inject: true,
template: paths.appHtml,
minify: {
removeComments: true,
collapseWhitespace: true,
removeRedundantAttributes: true,
useShortDoctype: true,
removeEmptyAttributes: true,
removeStyleLinkTypeAttributes: true,
keepClosingSlash: true,
minifyJS: true,
minifyCSS: true,
minifyURLs: true,
},
}),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
// It is absolutely essential that NODE_ENV was set to production here.
// Otherwise Inferno will be compiled in the very slow development mode.
new webpack.DefinePlugin(env.stringified),
// Minify the code.
new webpack.optimize.UglifyJsPlugin({
compress: {
screw_ie8: true, // Inferno doesn't support IE8
warnings: false,
// Disabled because of an issue with Uglify breaking seemingly valid code:
// https://github.com/facebookincubator/create-inferno-app/issues/2376
// Pending further investigation:
// https://github.com/mishoo/UglifyJS2/issues/2011
comparisons: false,
},
mangle: {
safari10: true,
},
output: {
comments: false,
// Turned on because emoji and regex is not minified properly using default
// https://github.com/facebookincubator/create-react-app/issues/2488
ascii_only: true,
},
sourceMap: shouldUseSourceMap,
}),
// Note: this won't work without ExtractTextPlugin.extract(..) in `loaders`.
new ExtractTextPlugin({
filename: cssFilename,
}),
// Generate a manifest file which contains a mapping of all asset filenames
// to their corresponding output file so that tools can pick it up without
// having to parse `index.html`.
new ManifestPlugin({
fileName: 'asset-manifest.json',
}),
// Generate a service worker script that will precache, and keep up to date,
// the HTML & assets that are part of the Webpack build.
new SWPrecacheWebpackPlugin({
// By default, a cache-busting query parameter is appended to requests
// used to populate the caches, to ensure the responses are fresh.
// If a URL is already hashed by Webpack, then there is no concern
// about it being stale, and the cache-busting can be skipped.
dontCacheBustUrlsMatching: /\.\w{8}\./,
filename: 'service-worker.js',
logger(message) {
if (message.indexOf('Total precache size is') === 0) {
// This message occurs for every build and is a bit too noisy.
return;
}
if (message.indexOf('Skipping static resource') === 0) {
// This message obscures real errors so we ignore it.
// https://github.com/facebookincubator/create-react-app/issues/2612
return;
}
console.log(message);
},
minify: true,
// For unknown URLs, fallback to the index page
navigateFallback: publicUrl + '/index.html',
// Ignores URLs starting from /__ (useful for Firebase):
// https://github.com/facebookincubator/create-inferno-app/issues/2237#issuecomment-302693219
navigateFallbackWhitelist: [/^(?!\/__).*/],
// Don't precache sourcemaps (they're large) and build asset manifest:
staticFileGlobsIgnorePatterns: [/\.map$/, /asset-manifest\.json$/],
}),
// Moment.js is an extremely popular library that bundles large locale files
// by default due to how Webpack interprets its code. This is a practical
// solution that requires the user to opt into importing specific locales.
// https://github.com/jmblog/how-to-optimize-momentjs-with-webpack
// You can remove this if you don't use Moment.js:
new webpack.IgnorePlugin(/^\.\/locale$/, /moment$/),
],
// Some libraries import Node modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
dgram: 'empty',
fs: 'empty',
net: 'empty',
tls: 'empty',
child_process: 'empty',
},
compact: true,
},
},
// The notation here is somewhat confusing.
// "css" loader resolves paths in CSS and adds assets as dependencies.
// "style" loader normally turns CSS into JS modules injecting <style>,
// but unlike in development configuration, we do something different.
// `ExtractTextPlugin` first applies the "postcss" and "css" loaders
// (second argument), then grabs the result CSS and puts it into a
// separate file in our build process. This way we actually ship
// a single CSS file in production instead of JS code injecting <style>
// tags. If you use code splitting, however, any async bundles will still
// use the "style" loader inside the async code so CSS from them won't be
// in the main CSS file.
{
test: /\.css$/,
loader: ExtractTextPlugin.extract(
Object.assign(
{
fallback: {
loader: require.resolve('style-loader'),
options: {
hmr: false,
},
},
use: [
{
loader: require.resolve('css-loader'),
options: {
importLoaders: 1,
minimize: true,
sourceMap: shouldUseSourceMap,
},
},
{
loader: require.resolve('postcss-loader'),
options: {
// Necessary for external CSS imports to work
// https://github.com/facebookincubator/create-react-app/issues/2677
ident: 'postcss',
plugins: () => [
require('postcss-flexbugs-fixes'),
],
},
},
],
},
extractTextPluginOptions,
),
),
// Note: this won't work without `new ExtractTextPlugin()` in `plugins`.
},
// "file" loader makes sure assets end up in the `build` folder.
// When you `import` an asset, you get its filename.
// This loader doesn't use a "test" so it will catch all modules
// that fall through the other loaders.
{
loader: require.resolve('file-loader'),
// Exclude `js` files to keep "css" loader working as it injects
// it's runtime that would otherwise processed through "file" loader.
// Also exclude `html` and `json` extensions so they get processed
// by webpacks internal loaders.
exclude: [/\.(js|jsx|mjs)$/, /\.html$/, /\.json$/],
options: {
name: 'static/media/[name].[hash:8].[ext]',
},
},
// ** STOP ** Are you adding a new loader?
// Make sure to add the new loader(s) before the "file" loader.
],
},
],
},
plugins: [
// Makes some environment variables available in index.html.
// The public URL is available as %PUBLIC_URL% in index.html, e.g.:
// <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
// In production, it will be an empty string unless you specify "homepage"
// in `package.json`, in which case it will be the pathname of that URL.
new InterpolateHtmlPlugin(env.raw),
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin({
inject: true,
template: paths.appHtml,
minify: {
removeComments: true,
collapseWhitespace: true,
removeRedundantAttributes: true,
useShortDoctype: true,
removeEmptyAttributes: true,
removeStyleLinkTypeAttributes: true,
keepClosingSlash: true,
minifyJS: true,
minifyCSS: true,
minifyURLs: true,
},
}),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
// It is absolutely essential that NODE_ENV was set to production here.
// Otherwise Inferno will be compiled in the very slow development mode.
new webpack.DefinePlugin(env.stringified),
// Minify the code.
new webpack.optimize.UglifyJsPlugin({
compress: {
screw_ie8: true, // Inferno doesn't support IE8
warnings: false,
// Disabled because of an issue with Uglify breaking seemingly valid code:
// https://github.com/facebookincubator/create-inferno-app/issues/2376
// Pending further investigation:
// https://github.com/mishoo/UglifyJS2/issues/2011
comparisons: false,
},
mangle: {
safari10: true,
},
output: {
comments: false,
// Turned on because emoji and regex is not minified properly using default
// https://github.com/facebookincubator/create-react-app/issues/2488
ascii_only: true,
},
sourceMap: shouldUseSourceMap,
}),
// Note: this won't work without ExtractTextPlugin.extract(..) in `loaders`.
new ExtractTextPlugin({
filename: cssFilename,
}),
// Generate a manifest file which contains a mapping of all asset filenames
// to their corresponding output file so that tools can pick it up without
// having to parse `index.html`.
new ManifestPlugin({
fileName: 'asset-manifest.json',
}),
// Generate a service worker script that will precache, and keep up to date,
// the HTML & assets that are part of the Webpack build.
new SWPrecacheWebpackPlugin({
// By default, a cache-busting query parameter is appended to requests
// used to populate the caches, to ensure the responses are fresh.
// If a URL is already hashed by Webpack, then there is no concern
// about it being stale, and the cache-busting can be skipped.
dontCacheBustUrlsMatching: /\.\w{8}\./,
filename: 'service-worker.js',
logger (message) {
if (message.indexOf('Total precache size is') === 0) {
// This message occurs for every build and is a bit too noisy.
return;
}
if (message.indexOf('Skipping static resource') === 0) {
// This message obscures real errors so we ignore it.
// https://github.com/facebookincubator/create-react-app/issues/2612
return;
}
console.log(message);
},
minify: true,
// For unknown URLs, fallback to the index page
navigateFallback: publicUrl + '/index.html',
// Ignores URLs starting from /__ (useful for Firebase):
// https://github.com/facebookincubator/create-inferno-app/issues/2237#issuecomment-302693219
navigateFallbackWhitelist: [/^(?!\/__).*/],
// Don't precache sourcemaps (they're large) and build asset manifest:
staticFileGlobsIgnorePatterns: [/\.map$/, /asset-manifest\.json$/],
}),
// Moment.js is an extremely popular library that bundles large locale files
// by default due to how Webpack interprets its code. This is a practical
// solution that requires the user to opt into importing specific locales.
// https://github.com/jmblog/how-to-optimize-momentjs-with-webpack
// You can remove this if you don't use Moment.js:
new webpack.IgnorePlugin(/^\.\/locale$/, /moment$/),
],
// Some libraries import Node modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
dgram: 'empty',
fs: 'empty',
net: 'empty',
tls: 'empty',
child_process: 'empty',
},
};

View File

@ -1,76 +1,113 @@
import { Component } from 'inferno';
import {
Alert,
Button,
Col,
Container,
Jumbotron,
Modal,
ModalBody,
ModalFooter,
ModalHeader,
Row,
} from '../components/Bootstrap';
import { JSONMessage } from '../helpers/web-socket';
function handleDrop (e) {
e.preventDefault();
e.stopPropagation();
export class HomeView extends Component {
constructor (props) {
super(props);
const draggedFiles = [];
for (const f of e.dataTransfer.files) {
draggedFiles.push(f.path);
this.state = {
showModal: false,
};
this.toggleErrorModal = this.toggleErrorModal.bind(this);
}
window.clientWS.send(JSONMessage('dropped-files', draggedFiles));
}
handleDragOver (e) {
e.preventDefault();
e.stopPropagation();
}
function handleDragOver (e) {
e.preventDefault();
e.stopPropagation();
}
handleDrop (e) {
e.preventDefault();
e.stopPropagation();
function showOpenDialog () {
window.clientWS.send(JSONMessage('show-open-dialog', {}));
}
const draggedFiles = [];
for (const f of e.dataTransfer.files) {
draggedFiles.push(f.path);
}
function showSaveDialog () {
window.clientWS.send(JSONMessage('show-save-dialog', {}));
}
window.clientWS.send(JSONMessage('dropped-files', draggedFiles));
}
function showErrorDialog () {
window.clientWS.send(JSONMessage(
'show-error-box',
'Looks like there was a problem. (╥﹏╥) \n (╯°□°)╯︵ ┻━┻'
));
}
showErrorDialog () {
window.clientWS.send(JSONMessage(
'show-error-box',
'Looks like there was a problem. (╥﹏╥) \n (╯°□°)╯︵ ┻━┻'
));
}
export const HomeView = (props) => {
return (
<main>
<Alert color="info">
This is a work in progress
</Alert>
<Jumbotron onDrop={handleDrop} onDragover={handleDragOver}>
<Container className="App">
<Row>
<header className="App-header">
<h1>Welcome to Film Exif</h1>
</header>
</Row>
<Row>
<p className="App-intro">
Drop files here.
</p>
</Row>
<Row>
<Col md={4}>
<Button onClick={showOpenDialog}>Show Open Dialog</Button>
</Col>
<Col md={4}>
<Button onClick={showSaveDialog}>Show Save Dialog</Button>
</Col>
<Col md={4}>
<Button onClick={showErrorDialog}>Show Error Dialog</Button>
</Col>
</Row>
</Container>
</Jumbotron>
</main>
);
};
showOpenDialog () {
window.clientWS.send(JSONMessage('show-open-dialog', {}));
}
showSaveDialog () {
window.clientWS.send(JSONMessage('show-save-dialog', {}));
}
toggleErrorModal () {
this.setState(prevState => ({
showModal: !prevState.showModal,
}));
}
render () {
return (
<main>
<Alert color="info">
This is a work in progress
</Alert>
<Jumbotron onDrop={this.handleDrop} onDragover={this.handleDragOver}>
<Container className="App">
<Row>
<header className="App-header">
<h1>Welcome to Film Exif</h1>
</header>
</Row>
<Row>
<p className="App-intro">
Drop files here.
</p>
</Row>
<Row>
<Col md={3}>
<Button onClick={this.showOpenDialog}>Show Open Dialog</Button>
</Col>
<Col md={3}>
<Button onClick={this.showSaveDialog}>Show Save Dialog</Button>
</Col>
<Col md={3}>
<Button onClick={this.showErrorDialog}>Show Error Dialog</Button>
</Col>
<Col md={3}>
<Button onClick={this.toggleErrorModal}>Show Error Modal</Button>
</Col>
</Row>
</Container>
</Jumbotron>
<Modal fade isOpen={this.state.showModal} toggle={this.toggleErrorModal}>
<ModalHeader toggle={this.toggleErrorModal}>
Error Title
</ModalHeader>
<ModalBody>
Body of error message
</ModalBody>
<ModalFooter>
<Button color="primary" onClick={this.toggleErrorModal}>Close</Button>
</ModalFooter>
</Modal>
</main>
);
}
}