Simplify shared Grid
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6941e0024c
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d432d855e6
@ -6,34 +6,52 @@ pub struct Grid<T> {
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pub vec: Vec<T>,
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}
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pub trait Grid2d<T> {
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fn new(width: usize) -> Self;
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impl<T> Grid<T> {
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pub fn new(width: usize) -> Self {
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Grid {
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width,
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vec: Vec::new(),
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}
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}
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fn len(&self) -> usize;
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pub fn len(&self) -> usize {
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self.vec.len()
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}
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fn num_cols(&self) -> usize;
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pub fn num_cols(&self) -> usize {
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self.width
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}
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fn num_rows(&self) -> usize {
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pub fn num_rows(&self) -> usize {
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self.len() / self.num_cols()
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}
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// Convert x,y coordinate into linear array index
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fn xy_idx(&self, x: usize, y: usize) -> usize {
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pub fn xy_idx(&self, x: usize, y: usize) -> usize {
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(y * self.num_cols()) + x
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}
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/// Convert linear array index to x,y coordinate
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fn idx_xy(&self, idx: usize) -> (usize, usize) {
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pub fn idx_xy(&self, idx: usize) -> (usize, usize) {
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(idx % self.num_cols(), idx / self.num_cols())
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}
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fn get(&self, idx: usize) -> Option<&T>;
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pub fn get(&self, idx: usize) -> Option<&T> {
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self.vec.get(idx)
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}
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fn get_mut(&mut self, idx: usize) -> Option<&mut T>;
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pub fn get_mut(&mut self, idx: usize) -> Option<&mut T> {
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self.vec.get_mut(idx)
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}
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fn get_row(&mut self, row_num: usize) -> &mut [T];
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pub fn get_row(&mut self, row_num: usize) -> &mut [T] {
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let start = self.row_first_idx(row_num);
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let end = self.row_last_idx(row_num);
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fn row_first_idx(&self, row: usize) -> usize {
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&mut self.vec[start..=end]
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}
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pub fn row_first_idx(&self, row: usize) -> usize {
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let idx = row * self.num_cols();
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if idx < self.len() {
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@ -43,7 +61,7 @@ pub trait Grid2d<T> {
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}
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}
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fn row_last_idx(&self, row: usize) -> usize {
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pub fn row_last_idx(&self, row: usize) -> usize {
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if (row + 1) > self.num_rows() {
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return self.len();
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}
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@ -51,11 +69,11 @@ pub trait Grid2d<T> {
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self.row_first_idx(row + 1) - 1
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}
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fn get_row_indexes(&self, row_num: usize) -> Vec<usize> {
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pub fn get_row_indexes(&self, row_num: usize) -> Vec<usize> {
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(self.row_first_idx(row_num)..=self.row_last_idx(row_num)).collect()
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}
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fn get_column_indexes(&self, col_num: usize) -> Vec<usize> {
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pub fn get_column_indexes(&self, col_num: usize) -> Vec<usize> {
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let mut indexes = Vec::new();
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if col_num >= self.num_cols() {
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@ -75,38 +93,6 @@ pub trait Grid2d<T> {
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}
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}
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impl<T> Grid2d<T> for Grid<T> {
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fn new(width: usize) -> Self {
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Grid {
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width,
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vec: Vec::new(),
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}
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}
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fn len(&self) -> usize {
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self.vec.len()
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}
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fn num_cols(&self) -> usize {
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self.width
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}
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fn get(&self, idx: usize) -> Option<&T> {
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self.vec.get(idx)
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}
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fn get_mut(&mut self, idx: usize) -> Option<&mut T> {
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self.vec.get_mut(idx)
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}
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fn get_row(&mut self, row_num: usize) -> &mut [T] {
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let start = self.row_first_idx(row_num);
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let end = self.row_last_idx(row_num);
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&mut self.vec[start..=end]
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}
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}
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#[macro_export]
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/// Simplifies newtype wrapping of the `Grid` struct
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macro_rules! impl_grid_newtype {
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@ -1,6 +1,5 @@
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use aoc_shared::enums::Direction;
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use aoc_shared::grid::Grid as BaseGrid;
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use aoc_shared::grid::Grid2d;
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use aoc_shared::impl_grid_newtype;
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#[derive(Debug)]
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@ -1,6 +1,5 @@
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use aoc_shared::impl_grid_newtype;
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use aoc_shared::grid::Grid as BaseGrid;
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use aoc_shared::grid::Grid2d;
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use std::collections::HashSet;
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#[derive(Debug, Copy, Clone, PartialOrd, PartialEq, Eq, Hash)]
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