Simplify some stuff with clippy suggestions, make Cell struct for each item
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560bfe71cc
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@ -1,33 +1,83 @@
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mod node;
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use node::Node;
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use aoc_shared::enums::Direction;
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use aoc_shared::grid::Grid as BaseGrid;
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use aoc_shared::impl_grid_newtype;
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#[derive(Debug, Copy, Clone, PartialEq)]
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enum CellType {
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Start,
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End,
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Waypoint(u8),
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}
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#[derive(Debug, Clone)]
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struct Cell {
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kind: CellType,
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idx: usize,
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coord: (usize, usize),
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}
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impl Cell {
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pub fn new(kind: CellType, idx: usize, coord: (usize, usize)) -> Self {
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Cell { kind, idx, coord }
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}
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pub fn get_height(&self) -> u8 {
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match self.kind {
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CellType::Start => 0,
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CellType::End => 25,
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CellType::Waypoint(c) => c,
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}
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}
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}
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// ----------------------------------------------------------------------------
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#[derive(Debug)]
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pub struct Grid<T>(BaseGrid<T>);
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impl_grid_newtype!(Grid, BaseGrid<char>, char);
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impl_grid_newtype!(Grid, BaseGrid<Cell>, Cell);
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impl Grid<char> {
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impl Grid<Cell> {
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pub fn from_file_str(file_str: &str) -> Self {
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let lines: Vec<&str> = file_str.lines().collect();
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let width = lines[0].len();
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let first_line = file_str.lines().next().unwrap();
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let width = first_line.len();
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let mut grid = Grid::new(width);
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lines
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.into_iter()
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.map(|line| line.chars())
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.for_each(|line_chars| grid.vec.append(&mut line_chars.collect::<Vec<char>>()));
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let mut idx = 0usize;
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for c in file_str.chars() {
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let kind = match c {
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'S' => CellType::Start,
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'E' => CellType::End,
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'a'..='z' => CellType::Waypoint(c as u8 - b'a'),
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'\r' | '\n' => continue,
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_ => panic!("Invalid character: {c}"),
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};
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let (x, y) = (idx % width, idx / width);
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let cell = Cell::new(kind, idx, (x, y));
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grid.vec.push(cell);
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idx += 1;
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}
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grid
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}
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fn find_pos(&self, value: char) -> Option<usize> {
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self.vec.iter().position(|item| *item == value)
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fn find_pos(&self, value: CellType) -> Option<usize> {
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self.vec.iter().position(|item| item.kind == value)
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}
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pub fn print(&self) {
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for r in 0usize..self.num_rows() {
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let range = self.row_first_idx(r)..=self.row_last_idx(r);
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let line: String = self.vec[range].iter().collect();
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let line: String = self.vec[range]
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.iter()
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.map(|n| (n.get_height() + b'a') as char)
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.collect();
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println!("{}", line);
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}
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@ -78,35 +128,20 @@ impl Grid<char> {
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return false;
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}
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// Is the character a lowercase letter?
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let start_char = *start_char.unwrap();
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let end_char = *end_char.unwrap();
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if !(start_char.is_ascii_lowercase() && end_char.is_ascii_lowercase()) {
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let start_char = start_char.unwrap();
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let end_char = end_char.unwrap();
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let start_elevation = start_char.get_height();
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let end_elevation = end_char.get_height();
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if (end_elevation < start_elevation) || end_elevation.abs_diff(start_elevation) > 1 {
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return false;
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}
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// Is the elevation change 0 or 1?
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let start_char = start_char
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.to_digit(36)
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.expect(&format!("Should be a digit: {}", start_char));
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let end_char = end_char
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.to_digit(36)
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.expect(&format!("Should be a digit: {}", end_char));
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let diff = u32::abs_diff(end_char, start_char);
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if diff > 1 {
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return false;
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}
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let (start_x, start_y) = self.idx_xy(start);
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let (end_x, end_y) = self.idx_xy(end);
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let x_diff = usize::abs_diff(end_x, start_x);
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let y_diff = usize::abs_diff(end_y, start_y);
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let ((start_x, start_y), (end_x, end_y)) = (start_char.coord, end_char.coord);
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let x_diff = end_x.abs_diff(start_x);
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let y_diff = end_y.abs_diff(start_y);
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// Have we moved 0 or 1 in a cardinal direction?
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match (x_diff, y_diff) {
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(0, 0) | (0, 1) | (1, 0) => true,
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_ => false,
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}
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matches!((x_diff, y_diff), (0, 0) | (0, 1) | (1, 0))
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}
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fn find_moves(&self, start: usize) -> Vec<usize> {
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@ -117,9 +152,7 @@ impl Grid<char> {
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Direction::Right,
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]
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.into_iter()
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.map(|d| self.get_index_for_move(start, d))
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.filter(|m| m.is_some())
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.map(|m| m.unwrap())
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.filter_map(|d| self.get_index_for_move(start, d))
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.collect()
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}
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@ -131,117 +164,7 @@ impl Grid<char> {
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}
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fn has_valid_neighbor(&self, idx: usize) -> bool {
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self.find_valid_moves(idx).len() > 0
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}
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fn filter_invalid(&mut self, from: usize) {
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let (ch, col_indexes, row_indexes) = {
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let ch = self.get(from).unwrap();
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let (col, row) = self.idx_xy(from);
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let col_indexes = self.get_column_indexes(col);
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let row_indexes = self.get_row_indexes(row);
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(ch, col_indexes, row_indexes)
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};
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self.vec = self.vec
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.clone()
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.into_iter()
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.enumerate()
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.map(|(idx, c)| {
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if c != *ch {
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return c;
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}
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return if self.has_valid_neighbor(idx) && (col_indexes.contains(&idx) || row_indexes.contains(&idx)) {
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c
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} else {
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'0'
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}
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})
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.collect();
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}
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}
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// ----------------------------------------------------------------------------
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#[derive(Debug, Default, Clone)]
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pub struct Node {
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idx: usize,
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parents: Vec<usize>,
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children: Option<Vec<Box<Node>>>,
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}
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impl Node {
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pub fn new(idx: usize) -> Self {
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Node {
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idx,
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..Node::default()
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}
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}
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pub fn add_child(&mut self, value: usize) -> &mut Self {
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let mut child = Node::new(value);
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child.parents.append(&mut self.parents.clone());
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child.parents.push(self.idx);
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self.append(child);
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self.children
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.as_mut()
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.expect("There should be a Vec here!")
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.last_mut()
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.expect("There should be a Box here!")
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}
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fn append(&mut self, node: Node) -> &mut Self {
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match &mut self.children {
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Some(c) => {
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c.push(Box::new(node));
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}
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None => self.children = Some(vec![Box::new(node)]),
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};
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self
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}
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fn is_leaf(&self) -> bool {
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self.children.is_none()
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}
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pub fn contains(&self, value: usize) -> bool {
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if self.idx == value {
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return true;
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}
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return self.parents.contains(&value);
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}
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pub fn get_leaves(&self) -> Vec<&Node> {
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if self.is_leaf() {
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return vec![self];
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}
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let mut leaves = Vec::new();
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let children = self
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.children
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.as_ref()
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.unwrap()
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.iter()
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.map(|boxed| boxed.as_ref());
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for child in children {
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let mut child_leaves = child.get_leaves();
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leaves.append(&mut child_leaves);
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}
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leaves
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}
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pub fn get_len(&self) -> usize {
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self.parents.len()
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!self.find_valid_moves(idx).is_empty()
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}
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}
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@ -251,7 +174,7 @@ impl Node {
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pub struct Pathfinder {
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start_idx: usize,
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end_idx: usize,
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grid: Grid<char>,
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grid: Grid<Cell>,
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tree: Node,
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}
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@ -263,28 +186,21 @@ impl Pathfinder {
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grid: Grid::from_file_str(file_str),
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tree: Node::default(),
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};
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pf.go_to_start();
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let start = pf.grid.find_pos(CellType::Start).unwrap();
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let end = pf.grid.find_pos(CellType::End).unwrap();
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pf.start_idx = start;
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pf.end_idx = end;
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pf.tree.idx = start;
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pf
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}
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fn go_to_start(&mut self) {
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let start = self.grid.find_pos('S').unwrap();
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let end = self.grid.find_pos('E').unwrap();
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self.start_idx = start;
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self.end_idx = end;
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self.grid.vec[start] = 'a';
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self.grid.vec[end] = 'z';
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// self.grid.filter_invalid(start);
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self.tree.idx = start;
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}
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fn add_children(&mut self, node: &mut Node, idx: usize) {
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let possible_moves = self.grid.find_valid_moves(idx);
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if possible_moves.len() == 0 {
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if possible_moves.is_empty() {
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return;
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}
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@ -293,9 +209,9 @@ impl Pathfinder {
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continue;
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}
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let mut n = node.add_child(m);
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let n = node.add_child(m);
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if m != self.end_idx {
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self.add_children(&mut n, m);
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self.add_children(n, m);
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} else {
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break;
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}
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