roguelike-game/Cargo.toml

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[package]
name = "roguelike_tutorial"
version = "0.1.0"
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rust-version = "1.56"
edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[features]
debug = []
default = ["bracket-lib/opengl", "bracket-lib/serde", "bracket-lib/threaded"]
curses = ["bracket-lib/curses", "bracket-lib/serde"]
# WebAssembly Build
wasm = ["getrandom/js", "bracket-lib/opengl", "bracket-lib/serde"]
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[dependencies]
getrandom = { version = "0.2.4", optional = true }
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lazy_static = "1.4.0"
regex = "1.5.4"
bracket-lib = { version = "0.8.1", default-features = false }
specs = { version = "0.16.1", features = ["serde"] }
specs-derive = "0.4.1"
serde = { version = "1.0.93", features = ["derive"] }
serde_json = "1.0.44"