217 lines
5.2 KiB
Rust
217 lines
5.2 KiB
Rust
use std::collections::HashMap;
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const FILE_STR: &'static str = include_str!("input.txt");
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#[derive(Debug, PartialOrd, PartialEq)]
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struct CubeSet {
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red: usize,
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green: usize,
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blue: usize,
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}
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impl CubeSet {
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fn new(red: usize, green: usize, blue: usize) -> Self {
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CubeSet { red, green, blue }
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}
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}
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type CubeMap = HashMap<usize, Vec<CubeSet>>;
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type MinCubeMap = HashMap<usize, CubeSet>;
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fn parse_colors(raw_colors: Vec<&str>) -> CubeSet {
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let mut red = 0usize;
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let mut green = 0usize;
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let mut blue = 0usize;
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for raw_color in raw_colors {
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let color_split: Vec<&str> = raw_color
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.split(' ')
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.map(|s| s.trim())
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.filter(|s| s.len() > 0)
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.collect();
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let [num_str, color] = color_split[..] else {
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panic!("Bad color row")
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};
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let num = num_str.parse::<usize>().unwrap();
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match color {
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"red" => {
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red = num;
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}
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"blue" => {
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blue = num;
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}
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"green" => {
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green = num;
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}
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_ => {}
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}
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}
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CubeSet::new(red, green, blue)
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}
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fn parse_game(line: &str, map: &mut CubeMap) {
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let mut draws: Vec<CubeSet> = Vec::new();
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let raw: Vec<&str> = line.split(": ").map(|s| s.trim()).collect();
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if raw.len() < 2 {
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return;
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}
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let [raw_id, raw_game] = raw[..] else {
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panic!("Bad input row")
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};
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let id = raw_id.replace("Game ", "").parse::<usize>().unwrap();
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let pulls: Vec<&str> = raw_game.split(';').collect();
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for i in 0..pulls.len() {
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let raw_colors = pulls[i].split(", ").collect();
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draws.push(parse_colors(raw_colors));
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}
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map.insert(id, draws);
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}
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fn is_valid(reference: &CubeSet, comparison: &CubeSet) -> bool {
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reference.green >= comparison.green
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&& reference.blue >= comparison.blue
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&& reference.red >= comparison.red
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}
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fn validate_games(reference: &CubeSet, games: CubeMap) -> Vec<usize> {
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games
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.into_iter()
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.filter(|(_, cubes)| cubes.iter().all(|c| is_valid(reference, c)))
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.map(|(id, _)| id)
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.collect()
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}
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fn find_min_cubes(valid_games: &CubeMap) -> MinCubeMap {
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let mut min_cubes = HashMap::new();
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valid_games.iter().for_each(|(id, set_map)| {
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let mut r = 0usize;
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let mut g = 0usize;
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let mut b = 0usize;
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set_map.iter().for_each(|set| {
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if set.red > r {
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r = set.red;
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}
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if set.green > g {
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g = set.green;
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}
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if set.blue > b {
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b = set.blue;
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}
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});
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min_cubes.insert(*id, CubeSet::new(r, g, b));
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});
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min_cubes
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}
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fn cube_power(cube: &CubeSet) -> usize {
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cube.red * cube.green * cube.blue
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}
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fn part_one() {
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let mut map: CubeMap = HashMap::new();
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let reference = CubeSet {
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red: 12,
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green: 13,
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blue: 14,
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};
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FILE_STR
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.split('\n')
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.for_each(|line| parse_game(line, &mut map));
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let valid = validate_games(&reference, map);
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let sum: usize = valid.into_iter().sum();
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println!("Part 1 Sum of valid games: {}", sum);
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}
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fn part_two() {
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let mut map: CubeMap = HashMap::new();
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FILE_STR
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.split('\n')
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.for_each(|line| parse_game(line, &mut map));
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let min_cube_sum: usize = find_min_cubes(&map)
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.iter()
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.map(|(_, set)| cube_power(set))
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.sum();
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println!("Part 2 Sum of min cubes: {}", min_cube_sum);
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}
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fn main() {
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part_one();
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part_two();
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_min_cubes() {
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let games: CubeMap = HashMap::from([
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(
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1,
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Vec::from([
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CubeSet::new(4, 0, 3),
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CubeSet::new(1, 2, 0),
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CubeSet::new(0, 2, 6),
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]),
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),
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(
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2,
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Vec::from([
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CubeSet::new(0, 2, 1),
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CubeSet::new(1, 3, 4),
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CubeSet::new(0, 1, 1),
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]),
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),
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(
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3,
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Vec::from([
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CubeSet::new(20, 8, 6),
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CubeSet::new(4, 13, 5),
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CubeSet::new(1, 5, 0),
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]),
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),
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(
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4,
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Vec::from([
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CubeSet::new(3, 1, 6),
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CubeSet::new(6, 3, 0),
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CubeSet::new(14, 3, 15),
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]),
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),
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(5, Vec::from([CubeSet::new(6, 3, 1), CubeSet::new(1, 2, 2)])),
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]);
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let expected: MinCubeMap = HashMap::from([
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(1, CubeSet::new(4, 2, 6)),
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(2, CubeSet::new(1, 3, 4)),
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(3, CubeSet::new(20, 13, 6)),
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(4, CubeSet::new(14, 3, 15)),
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(5, CubeSet::new(6, 3, 2)),
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]);
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let actual = find_min_cubes(&games);
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actual.iter().for_each(|(id, min_cubes)| {
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assert_eq!(
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min_cubes,
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expected.get(id).unwrap(),
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"Game {} min cubes",
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id
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);
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});
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}
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}
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