Much closer to working file tree...just works 2 levels deep

This commit is contained in:
Timothy Warren 2019-05-29 16:35:48 -04:00
parent 49628f042d
commit e13373b5d9

View File

@ -81,25 +81,25 @@ void FilePane::CreateTree(const wxString &path)
{
wxFileName fileName(file);
// If the file is at the root, add it to the tree
if (fileName.GetDirCount() == rootPath.GetDirCount())
{
this->AddDirFiles(root, path);
}
// Make the dir relative to the base path,
// then only use the first dir segment
fileName.MakeRelativeTo(this->base_path);
auto dir = std::string(fileName.GetPath());
if (dir.empty() || BaseName(this->base_path) == BaseName(dir))
if (dir.empty())
{
continue;
}
// Append the folder to the tree
wxString wdir = wxString(dir);
this->AddDirToTree(root, BaseName(dir), wxString(""));
wxArrayString dirs = fileName.GetDirs();
this->AddDirToTree(root, dirs[0], wxString(""));
}
delete files;
// Add files that are in the root path
this->AddDirFiles(root, this->base_path);
}
/**
@ -109,7 +109,7 @@ void FilePane::CreateTree(const wxString &path)
*/
void FilePane::AddDirToTree(wxTreeListItem &root, const wxString &path, const wxString &parent)
{
auto pathBase = BaseName(path);
wxLogDebug("AddDirToTree path: %s, parent: %s", path, parent);
auto fullPath = this->base_path;
if ( ! parent.empty())
@ -117,144 +117,80 @@ void FilePane::AddDirToTree(wxTreeListItem &root, const wxString &path, const wx
fullPath += "/";
auto par = parent.Clone();
par.Replace((wxString)this->base_path, "");
par.Replace((wxString)this->base_path + "/", "");
fullPath += par.ToStdString();
}
if ( ! fullPath.Contains(pathBase))
if ( ! fullPath.Contains(path))
{
fullPath += "/";
fullPath += pathBase;
fullPath += path;
}
wxFileName parentDir(fullPath);
parentDir.MakeAbsolute();
parentDir.Normalize();
auto parentDirs = parentDir.GetDirs();
wxString wFullPath(fullPath);
wxLogInfo("Rendering Dir Tree for %s, full path: %s", path, fullPath);
// Stop early if folder exists
auto it = this->dir_set.find(std::string(fullPath));
if (it != this->dir_set.end())
{
wxLogInfo("Redundant call to AddDirToTree for: %s, %s", path, parent);
return;
}
auto shortDir = BaseName(wFullPath);
auto fileData = new wxStringClientData();
fileData->SetData(fullPath);
auto dir_node = this->AppendItem(root, shortDir, Icon_FolderClosed, Icon_FolderOpened, fileData);
this->dir_set.insert(string(fullPath));
// ------------------------------------------------------------------------------------
// Find folder(s) to recurse
// ------------------------------------------------------------------------------------
auto *files = new wxArrayString();
wxDir::GetAllFiles(fullPath, files);
for (const wxString &item: *files)
wxFileName currentPath((wxString)fullPath);
currentPath.MakeRelativeTo(this->base_path);
for (const wxString &file: *files)
{
wxFileName fileName(item);
auto parentDir = currentPath.GetPath();
wxFileName fileName(file);
// Make the dir relative to the base path,
// then only use the first dir segment
fileName.MakeRelativeTo(fullPath);
auto dir = std::string(fileName.GetPath());
wxLogDebug("File %s in %s", fileName.GetFullName(), fullPath);
wxLogDebug("Dir %s in %s", dir, fullPath);
// Add files
if (fileName.GetDirCount() == 1)
{
this->AddDirFiles(root, fullPath);
}
// Stop early if folder exists
/*auto it = this->dir_set.find(std::string(dir));
if (it != this->dir_set.end())
if (dir.empty())
{
continue;
}
if (fileName.GetDirCount() < parentDir.GetDirCount() || ( ! item.Contains(wFullPath)))
{
continue;
auto newParent = parentDir;
if (parentDir.empty() || parentDir == ".") {
newParent = BaseName(fullPath);
}
auto dirs = fileName.GetDirs();
wxArrayString dirs = fileName.GetDirs();
// Remove the last folder from the filename to pass as the parent dir
fileName.RemoveLastDir();
auto parentPath = fileName.GetPath();
parentPath.Replace((wxString)this->base_path, "");
parentPath.Replace("/", "");
if (parentDirs.GetCount() == dirs.GetCount())
{
continue;
this->AddDirToTree(dir_node, dirs[0], newParent);
}
for (auto i = 0; i < dirs.GetCount(); i++)
{
if (dirs[i] == "")
{
break;
}
delete files;
// Skip path segments that already exist
if (parentDirs.GetCount() > i && parentDirs[i] == dirs[i])
{
continue;
}
if (parentDirs.GetCount() > i && parentDirs[i] != dirs[i])
{
wxLogWarning("Wat?! Where'd this path segment come from? :%s not in %s", dirs[i], parentPath);
continue;
}
wxLogDebug("Path segment to Add: %s, Base Dir: %s", dirs[i], fullPath);
auto fileData = new wxStringClientData();
fileData->SetData(dir);
auto dir_label = BaseName(dir);
auto dir_node = this->AppendItem(root, dir_label, Icon_FolderClosed, Icon_FolderOpened, fileData);
// wxLogDebug("Recursing for dir %s, from parent %s", parentPath, fullPath);
// this->AddDirToTree(dir_node, dir_label, parentPath);
break;
} */
/* auto dir = std::string(fileName.GetPath());
// Remove the last folder from the filename to pass as the parent dir
fileName.RemoveLastDir();
auto parentPath = fileName.GetPath();
parentPath.Replace((wxString)this->base_path, "");
wxString wdir(dir);
wxFileName dirName(dir);
if (( ! wdir.Contains((wxString) fullPath)) || dirName.GetDirCount() != parentDir.GetDirCount())
{
continue;
}
// Stop early if folder exists
auto it = this->dir_set.find(std::string(dir));
if (it != this->dir_set.end())
{
continue;
}
auto fileData = new wxStringClientData();
fileData->SetData(dir);
auto dir_label = BaseName(dir);
auto dir_node = this->AppendItem(root, dir_label, Icon_FolderClosed, Icon_FolderOpened, fileData);
this->dir_set.insert(std::string(dir));
wxLogDebug("Recursing for dir %s, from parent %s", parentPath, fullPath);
this->AddDirToTree(dir_node, dir_label, parentPath); */
}
// delete files;
// Add the files, if they exist
// Defer until after recursion so that files follow folders
this->AddDirFiles(dir_node, fullPath);
}
void FilePane::AddDirFiles(wxTreeListItem &root, const wxString &path)
{
wxLogDebug("Adding files for dir: %s", path);
auto *files = new wxArrayString();
wxDir::GetAllFiles(path, files, wxEmptyString, wxDIR_FILES);
@ -266,12 +202,6 @@ void FilePane::AddDirFiles(wxTreeListItem &root, const wxString &path)
wxFileName fileName(item);
fileName.MakeAbsolute();
// If the file is in another folder, don't add it here!
if (fileName.GetDirCount() != rootPath.GetDirCount())
{
continue;
}
auto it = this->file_set.find(std::string(fileName.GetFullPath()));
if (it != this->file_set.end())
{